SLRPNK

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What is Solarpunk?

A SolarPunk Manifesto

Basic Rules:

For any community related question or to just test some function: !meta@slrpnk.net

Try our Photon & Alexandrite frontends.

Or try our lightweight UI and Voyager mobile UI.

All accounts also work with XMPP chat automatically incl. our Movim client.

If you need to jointly brainstorm on your next Solarpunk text, try our Etherpad.

And don't miss our Wiki.

founded 2 years ago
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cross-posted from: https://slrpnk.net/post/14202920

There was a post on Reddit that praised the ubiquitous "Dear Alice" commercial, and inevitably a comment criticizing praise for a commercial. This led to me to wonder more about who it was that made this famous solarpunk advertisement. The answer is an animation studio called The Line. I went looking at some of their other work, and came across this interesting demo short for what appears to be a proof of concept or pilot for a solarpunky animated monster hunting series.

I don't love the heavy use of guns. But setting that aside, I think the art is interesting. I'm fascinated to see what people are doing with the artistic and conceptual toolset solarpunk offers, and I think this is a use case that I wouldn't mind seeing more of.

Unfortunately, this demo is as far as the project went. But I'm happy to see that the folks at The Line appear to have some broader interest in solarpunk, and I hope they keep putting it into practice in unique ways.

2
 
 

There was a post on Reddit that praised the ubiquitous "Dear Alice" commercial, and inevitably a comment criticizing praise for a commercial. This led to me to wonder more about who it was that made this famous solarpunk advertisement. The answer is an animation studio called The Line. I went looking at some of their other work, and came across this interesting demo short for what appears to be a proof of concept or pilot for a solarpunky animated monster hunting series.

I don't love the heavy use of guns. But setting that aside, I think the art is interesting. I'm fascinated to see what people are doing with the artistic and conceptual toolset solarpunk offers, and I think this is a use case that I wouldn't mind seeing more of.

Unfortunately, this demo is as far as the project went. But I'm happy to see that the folks at The Line appear to have some broader interest in solarpunk, and I hope they keep putting it into practice in unique ways.

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