ProdigalFrog

joined 1 year ago
MODERATOR OF
[–] ProdigalFrog 4 points 18 hours ago

!Pleasantpolitics@slrpnk.net might interest you. It's an experimental community that employs a really interesting bot that scans users all across the lemmyverse, and prevents the most toxic people from participating. It seems to work fairly well, so far.

[–] ProdigalFrog 11 points 18 hours ago* (last edited 16 hours ago)

The old 2003 game 'Vietcong' is still, IMHO, the most realistic depiction of jungle combat conditions in the Vietnam war (at least, in a singleplayer game). It can oftentimes be a janky, overly hard game, but there's still nothing else quite like it all these years later.

The jungle is dense for that period, the AI is surprisingly tactically aware (at least from memory. They would ambush you, flank the player, and I think even run away if they were losing an engagement), there's deadly, well camouflaged traps everywhere, making slowly walking the safest way to move around, the fights are short and deadly, and most impressive of all, it licensed a lot of famous 60's songs from that era.

It can be a difficult game to get running on modern windows, but there might be some community patches for that. It would probably run better under Linux with wine.

If you're looking for a hardcore singleplayer experience to explore that conflict from a historical context, I'd recommend giving it a shot.

[–] ProdigalFrog 5 points 1 day ago* (last edited 1 day ago)

Apparently the games that did use that technique, like idtech games and splinter cell, generally all had small environments that were within the limitations of the hardware, where as halo 2 had massive environments that stressed it too far with the lighting active.

[–] ProdigalFrog 12 points 2 days ago* (last edited 2 days ago) (1 children)

The video details how all of Halo 2's assets were made with stencil shadows in mind after the bungie devs saw it in Doom 3. However, the OG Xbox ended up not having the processing power to do those critical, deep shadows, so they returned to the flat lighting of the first Halo, which resulted in a much less stylized game. The video creator shows how the game was meant to be experienced by showing all of the different character models in one of the few places in the game that retained a small section of dynamic shadows, which really drives his point home of how much better it would've looked overall.

Also @ampersandrew@lemmy.world

 

Composers for the game: Dr. Dana Glover, Nenad Vugrinec, Marc Schaefgen, Martin Galway, Kirk Winterrowd, Kathleen Jones, & David Watson.

[–] ProdigalFrog 1 points 2 days ago

Have you tried any other video playing application to see if the problem persists?

[–] ProdigalFrog 1 points 3 days ago

Heyo, would you be interested in co-modding the Buy It For Life community with me? It's a low-activity community, would be a good option for getting your feet wet with modding! :D

[–] ProdigalFrog 3 points 3 days ago (1 children)

That's quite strange. Your post is not showing up from the lemmy.world instance for me as well, but it does show up from our instance. As far as I can see in the modlogs over there, you haven't been banned from that community or lemmy.world, and your post wasn't removed either.

I tried posting to a Lemmy.world community just now to test it, and it showed up on the 'new' view there after about 50 seconds, so federation appears to be working.

Could you try posting another article in that world news community to see if the issue persists?

[–] ProdigalFrog 2 points 4 days ago* (last edited 4 days ago)

Thought this would be about Oolite, the open-source remake of the space trading game Elite.

Interesting little things, these oolites.

[–] ProdigalFrog 3 points 6 days ago

I like that idea! I've been procrastinating with filling out the buy it for life wiki as well, but I'll try to get around to this as well when I'm able.

[–] ProdigalFrog 16 points 6 days ago

Absolutely love to see that industry finally unionize. Unions in general really seem to be having a renaissance, and I am so here for it.

[–] ProdigalFrog 16 points 1 week ago* (last edited 1 week ago) (14 children)

The community is rightfully distrustful and dismissive toward a technology that is mostly used for scams and grifting.

The Folding Ideas video on crypto has yet to be adequately refuted.

If someone was earnestly looking for a way to privately transact, the best option I've seen is GNU taler, which doesn't require any crypto or blockchains to accomplish its goal extremely well, it just needs wider adoption.

[–] ProdigalFrog 6 points 1 week ago (1 children)

LBRY also uses a crypto back end, and LBRY coin (their crypto) is what odysee used before being bought out by Arweave. I wouldn't recommend either, personally.

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submitted 3 weeks ago* (last edited 3 weeks ago) by ProdigalFrog to c/meta
 

Introduction

Another month has passed, which means the old Meta Community Discussion will be replaced with a new Community Discussion, which gives an update on the happenings of the instance, and to provide a place to talk and comment your thoughts on the instance, or for anything else that doesn't warrant its own c/Meta post.

Now, let us have a quiet moment in remembrance of the June discussion thread as we release it from its pinned status, back into the wilds of the fediverse.

...Right, that's quite enough remembering.

Slaps server

Let's bust out July.

Feddit.de is limping! Long live Feddit.org!

A few months ago, Feddit.de suffered a partial error, while the main admin was unavailable due to longer work related travel. As the Feddit.de admin is still missing, several of the site's moderators collaborated with the Fediverse.foundation and last week, Feddit.org was launched to cover many of the same communities as the old Feddit.de hosted. This is an inspiring development, and demonstrates one way a federated social network can respond to damage.

Community Highlights

We had some new communities pop up on the server last month!

  • !competenceporn@slrpnk.net, created by @Emotet, who, I would like to point out, has a really cool animated avatar and profile background. Their community is focused on competent people doing things competently in media.

  • !electricvehicles@slrpnk.net, created by @sabreW4K3, which focuses on news and discussions on EV's.

  • !ancienthistory@slrpnk.net, created by @reallykindasort. A place to discuss and share history of ancient peoples!

In other news, @countrypunk is looking for new moderators for !nature_spirituality@slrpnk.net. If that topic interests you, why not throw them a message? I'm sure they'd appreciate the help!

We'd also like to thank @JacobCoffinWrites for graciously taking over as moderator for !utilitycycling@slrpnk.net, and to @Midnight for becoming part of the !collapse@slrpnk.net moderation team! Good stuff y'all :)

If you're already a mod, joining the SLRPNK XMPP chat is a great way to grow your moderation team and share tips with other moderators. (it's also usable by all members of the instance, and you can use it for non-solarpunk chatrooms too, it's totally federated!)

If you're not already a mod, and see a community that you would like to support with moderation, don't hesitate to contact the current mods, or us admins.

Some examples of abandoned communities in need of new moderators are:

Again, if any of those seem like your bag, slap a comment down below, and we'll mod you up! Having those extra set of eyes and developing your community into whatever your creative vision holds is not only a tremendous help to us admins, It's quite fulfilling in its own right! :D

Technical Updates

Last month we updated our instance to Lemmy version 0.19.4/5, which brought some minor technical issues that were mostly fixed in the latter release. One major change was the introduction of an image proxy. This means that images in newly added posts (and new user/community avatars) are no longer directly downloaded from the federated servers, but rather first mirrored on our server. This has some privacy advantages and should also improve site loading speed a bit. We will have to see how this will affect our image storage capacity in the medium term, but so far it doesn't seem to have had a big impact and with our recent server upgrade, we do have quite a lot of storage space.

We also experimentally increased maximum upload size to 10mb and allowed small video files as well. We need to see how the impact of this is, though. If it results in too much bandwidth and/or storage space use, we might have to reconsider this.

Open Discussion

Aaaand... Yeah, that's the news for July. It was pretty chill, pretty snazzy, even! But now it's your turn to share whatever snazziness is happening on your mind. Anything related to the instance, the fediverse, or the server you'd like to ask about or discuss? Create a new community you want everyone to know about? Then mosey on down to the comments, my dude!

Everything you post here will be highlighted until the start of next month, which is like, a really long time (until it isn't. Time is cruel, cruel mistress).-

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