ProdigalFrog

joined 1 year ago
MODERATOR OF
[–] ProdigalFrog 6 points 2 hours ago

That sounds pretty extreme. I'd be Interested in reading that article, if you can find it.

[–] ProdigalFrog 3 points 3 hours ago

As a massive Ross Scott fan and Stop Killing Games advocate, this was absolutely hilarious, top tier 10/10, have been fully converted and now see the light, please don't trap me in my house.

[–] ProdigalFrog 10 points 9 hours ago* (last edited 9 hours ago) (1 children)

!buyitforlife@slrpnk.net has seen some recent activity, though considering how many monthly visitors it has, I'm a bit surprised it's not more active (partially my fault, I haven't posted there in quite some time).

!mealtimevideos@lemmy.world has been doing quite well thanks to @TehBamski@lemmy.world, @scientific_railroads@lemmy.world, and @FenrirIII@lemmy.world for consistently posting excellent videos! You guys rock! 😄

[–] ProdigalFrog 2 points 10 hours ago* (last edited 10 hours ago)

I would suspect they wouldn't say the same about Soviet Futurism Art.

That old Soviet art was designed to inspire, to get people excited for what their world and society could be, to become a scientist or an engineer so you could be a part of making that reality! It was, critically, a goal, something to strive toward. Unfortunately, their ideology and government would keep them from ever realizing what their artists dreamt up.

Solarpunk is, in some ways, acting in a similar vein: giving us a goal to orient toward. But our tools, anarchism, eco-socialism, appropriate technology; they can actually enable and empower us, to make good on their promise.

That's just my two cents, anyway :)

[–] ProdigalFrog 2 points 11 hours ago* (last edited 11 hours ago)

If you're advocating for the ability of individuals (or if you can get them to agree, an entire town) to opt-in to donating extra money to the state-wide school fund, I say more power to you! Totally agree that should be an option. :D

[–] ProdigalFrog 20 points 14 hours ago* (last edited 14 hours ago)

I don't know if Varyk's claim of your style of engagement is true, I haven't looked at your comment history, so I'll respond to what you've faced regardless of if you've attracted more disagreement than strictly needed.

Being an anarchist, and being super direct and upfront about your views, is going you get you some ire no matter where you go.

The reason is, generally speaking, you're looking through history and systems of power with a lens that makes the problems with those other systems quite glaring.

The people who have adopted those other systems and ideologies will have already accepted the cognitive dissonance that comes with them, and they're not going to take kindly to your nuanced opinion that makes them have to reevaluate their cognitive dissonance again. It's much easier to dismiss or attack you instead.

Now there are ways of softening your critiques and opinions to make them less liable to attract anger, such as adopting the Mr.Rogers style, but sometimes that can be too soft, depending on the context. You'll have to decide when that's appropriate for yourself.

Also, bear in mind that while sometimes your viewpoints and arguments will gather hatred no matter what you do, and it can seem hopeless to express your views, as though it does no good; there are many more neutral lurkers than there are people who engage with you directly, and you'll be having an outsized impact on that group just by having that counter arguement or viewpoint available for them to compare, which may unknowingly be changing minds for the better.

[–] ProdigalFrog 3 points 15 hours ago (2 children)

Before I edited the comment, it said vegan meat alternatives, without stipulating impossible beef, so I thought maybe the vegan part triggered people? Though I still got downvotes even after. Ah well 🤷‍♂️

[–] ProdigalFrog 4 points 16 hours ago* (last edited 15 hours ago) (1 children)

That might've happened in the sequel? I don't think you ever see the main character's parents in the first game, but I do recall visiting them when you come back from WWII in the second game.

I wasn't a big fan of the sequel, since I found the main characters to be unsympathetic assholes.

[–] ProdigalFrog 14 points 19 hours ago* (last edited 16 hours ago) (3 children)

I think Mafia received that criticism because of its surface level similarity to GTA, which is known for packing a ton of random side content in its open world.

In Mafia there is genuinely nothing to do out in the world when driving around outside of the main story missions, except for occasionally a mechanic at a garage will offer you some small mission to steal a newer and faster car. Because of that, people complained that the open-world part was pointless and a waste.

[–] ProdigalFrog 5 points 19 hours ago

In the case of rdr2, it has a linear story, but a plethora of side content the player can engage with outside of the main missions. In Mafia, there was a single person that would sometimes offer you little missions to steal faster and better cars, but otherwise had no side activities whatsoever in between driving to and from the story missions. The lack of side content was the main complaint.

[–] ProdigalFrog 24 points 20 hours ago (9 children)

The Original Mafia game is generally criticized for being a linear game in an open-world, but I think its linear nature is one of its strengths, because it gives the narrative a tight, driving focus that open world games tend to lack.

[–] ProdigalFrog 6 points 23 hours ago* (last edited 19 hours ago) (4 children)

meat alternatives, like impossible beef and chicken patties.

 

Another angle:

 

The real location the image is based on.

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submitted 1 day ago* (last edited 1 day ago) by ProdigalFrog to c/forgottenweapons@lemmy.world
 

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I'd never heard of Biggles, but it's apparently an extremely popular series of books in the UK based on an ace WWI (and eventually WWII) pilot and his team. The first book was released in 1936, putting it smack-dab in the pulp magazine era.

The idea of a movie had been bounced around for many decades, but finally they got the ball rolling in the 80's. The script was complete, and it was about to begin filming when the first Back to The Future was released, and the executives decided they wanted to cash in on the time-travel shtick. They re-wrote the script to accommodate a time-travel aspect, instead of it being purely in the WWI.

Seems like that would result in a disaster of a film, but by god they pulled it off. The casting choices were excellent, the story is well executed, but the real star of the show are the stunts, practical effects, and the sets!

The movie had less than half the budget of Back to the Future, but it really doesn't feel like it, except in one specific special effect. The sets at times make it feel like a higher budget movie than it is, with the WWI trench scenes in particular looking excellent.

There's some crazily well shot action scenes in this, and you can tell the director was having an absolute blast with them, and the cast seemed to as well.

There aren't really any other movies I can think of that combine WWI dogfights with 80's synth-y rock (from Jon Anderson of Yes, no less!).

It's campy, it's pulpy, it's funny, it's great. If you like back to the future or pulp stories, give this one a shot!

Also, slightly sad fact, the music video for one of the songs used in the film by The Immortials features one of Peter Cushing's last appearances on film before his death.

 
 

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