The French Revolution
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I am a big big big Linux fan, but I feel that after 30 years, it is time for a non-monolithic kernel. I know Linus hates the idea of microkernels but the era of Rust is finally here and it shows that safe microkernels are fully possible now, and I believe the advantages and modularity can be amazing for a new era of open source computing.
Some of the devs around Linus are getting warmed up to the idea of a microkernel. Statistics have shown better boot times and better overall performance. As they put it "guess Tannenbaum was right all along" π.
Anyway, it should just be a matter of time now. Linus doesn't like the microkernel idea because it risks stability for the sake of modularity. You maintain the entire code base with a monolithic kernel (drivers, FS, everything), while with a microkernel, you just maintain the kernel, everything else is modular, maintained by someone else, thus, things can go bump in the night. The former is better for stability.
Don't break userspace.
Yep, his main motto π.
Those are not really the same thing. You can still run something as a microkernel and maintain it as code bases completely under your control and developed in lockstep or even in one giant repository if you really want to.
I'm ready for it, but it needs to be GPL3. I'm sick of vendors like Amazon and Nvidia using the Linux kernel but not publishing their drivers. Open your drivers, or dont use the kernel, that simple.
I've had it on my "to try" list for a while, but haven't set aside time yet. It looks pretty good on paper, though.
New OSes have a tough hill to climb, with a mountain of hardware drivers. Until theres a decent corpus of drivers, running on bare metal is limited to a small few number of people.
What does that mean for modularity and support?
Microkernel only refers to the core, right? Is the idea that it can make inbound guarantees on drivers and firmware? Does it not still depend on the extensions being secure even if your micro kernel is?
Windows, Mac, Freebsd, etc all use some sort of modular kernel. Linux finally going to a microkernel or even a hybrid kernel would be one of the first basic steps towards modernizing Linux. So it will probably happen in 10 years or so.
Obama.
Agreed, and let me add John McCain. He epitomized the grown up, think-for-yourself Republican. I miss that.
"I can't trust Obama. I've read about him and he's not, he's not... He's an Arab. He's not..."
"No ma'am, he's a decent family man, citizen, that I just happen to have disagreements with on fundamental issues, and that's what this campaign is all about."
John McCain, defending Obama in the midst of the 2008 campaign. Because McCain was a good, decent Republican. Sadly, one of the last.
https://abc7chicago.com/mccain-defends-obama-arab-2008-campaign-john/4058948/
Black & White 1 or 2. Game was basically made for VR but was released in 2001/2005 and was awesome. It could be huge if handled right with some AR elements.
Oh yeah, that would be a GREAT VR game!
Winamp.
There's WACUP, but it's not the same and you can't run it natively on Linux.
QMMP is good enough for me on Linux, feels like basic WinAMP which is all I need.
Myth: The Fallen Lords could use a good successor using modern tech. But keep the mechanics and storyline essentials the same, it was amazing.
EDIT: And Thief: The Dark Project too. (Styx: Master of Shadows felt a bit like a spiritual successor, but not quite..)
Some truly crazy sci-fi show a la Lexx or even something like Farscape would be nice. As would a long show with proper character development and intricate long-term story planning like Babylon 5.
Gabrielle finds herself in Norway, runs into Thor's daughter and trains/mentors her in the way of Xena. They fight against the patriarchy, ice giants, crabby elves, and world-eating snakes.
You had me at Gabrielle.
Oh another Farscape would be awesome. Imagine what the creature shop could do today.
Daria
Diane from Bojack was directly inspired. Itβs far from the same, but they share a lot of similar themes in the later seasons.
The game series Thief is the defining experience of satisfying gameplay for me, and there are not enough games like that. Stealth as a core mechanic, with the expectation and ability to entirely avoid combat and detection, a first person perspective for immersion, and a fascinating fantasy setting and story.
The closest to a spiritual successor is the Styx series, but it's been a while since the last one was released, so I wish for another game like that.
Isn't Dishonored somewhat of a spiritual successor?
Homeworld
As a game there's been a few attempts, none have captured the simple beauty of the original, even if they were good in their own right.
Metal Arms: Glitch in the System
I printed out a 40 page gamefaq so I could 100% it as a kid, I liked exploring the multiplayer maps by myself π₯² kinda liminal
Dinoriders. Live action, jj abrams.
Carebears. Live action, JJ abrams.
An RPG in a weird and alien place like Morrowind. And no, Skyrim doesn't count.
Metal Gear Rising
Wolfenstein: Enemy Territory and Dirty Bomb.
Great multi-player class- and objective-focused team shooters with great movement, respawn wave timer and reviving and healing. ET was very popular and has always been free. (etlegacy.com) Dirty Bomb is free to play and found only moderate success, had IMO bad monetization attempts, and was ultimately put into passive mode not being developed or maintained further, with monetization removed.
W:ET as a moddable quake game had a vibrant modding, server hosting, esport, and community scene.
SimEarth. Loved that game, but I want modern graphics and a better environmental model for other planets.
That game is awesome. I still boot it up every couple years.
I don't even need great graphics, just use modern CPU power to ramp up the simulation complexity and that's an easy buy from me. Probably won't happen though, it was pretty niche even for it's time. It wasn't really even a game, just a piece of software that was fun to mess around with.
There was a 1999 PC game called Drakan: Order of the Flame which was a pretty good time. Third-person action-adventure sword and sorcery that had some fun hidden secrets, a variety of weapons with different strengths, dragon riding... To expand on that, and probably make the protagonist a bit more realistically dressed, would be enjoyable
I remember playing the sequel when I was younger and remember having a blast. I don't know of a good dragonriding / sword & sorcery game that's come out in ages, so a remake of these games would be amazing.
Something like Baldur's gate with good ol' realtime with pause. Baldur's gate 3 is a great game, but playing it feels like divinity and not baldurs gate
Seven kingdoms. Late 90s RTS. I still play it and absolutely love it. It got overshadowed by C&C massively.
Thanks for the spontaneous nostalgia trip. I was playing it, or rather its sequel, in the 2000s after I got it from a magazine.
There's a HD Version of Seven Kingdoms 2 on Steam. I think I might grab it.
The original is free and open source and has been upgraded if you prefer it
I still play this one. Just love it.
I am Imagineering a Dark Ride in my VR Theme Park that many have said is a spiritual successor of EPCOTβs Spaceship Earth in Walt Disney World.