GrappleHat

joined 2 years ago
[–] GrappleHat@lemmy.ml 46 points 2 days ago (10 children)

Using an ad blocker

[–] GrappleHat@lemmy.ml 1 points 5 days ago

Update for anyone who might be experiencing this issue:

I finally found a workaround "hacky" solution. I exported all of my notes to a backup file on desktop, sent it to my phone, put my phone in airplane mode, imported the backup, deleted all of the duplicate notes which resulted (because the phone was partway synced), turned off airplane mode, synced, then switched to desktop and synced.

In the syncing process a lot of notes were unnecessarily deleted and replaced with exact copies. So it wasn't elegant, but it got the job done. Everything seems to be working now (I think)

[–] GrappleHat@lemmy.ml 4 points 5 days ago (1 children)

Autumn is always Diablo-season in my family. We'll play a modded Diablo 1 or 2 together. It's tradition!

[–] GrappleHat@lemmy.ml 1 points 2 weeks ago

I like allsides.com

[–] GrappleHat@lemmy.ml 1 points 3 weeks ago (1 children)

Thanks a lot for the help. I tried it all but no luck. I also realized that Fdroid uses a pre-release version of Joplin - so I downgraded to the latest on the GitHub and then repeated all of these tests/suggestions but still no change.

I've reached out to the devs via a GitHub issue. Hope that helps. Thanks again!!!

 

Got a new phone (Pixel 4, DivestOS) & trying to sync my notes via Joplin Cloud. It grabbed older notes ok, but seems to be stuck in an infinite syncing loop & never gets notes from the last ~6 months...

Here's what I've done

  • Downloaded Joplin from F-Droid -> logged in to Joplin Cloud -> Added encryption master password -> synced. Result: old notes are there, new notes are not, infinite sync loop
  • Uninstalled Joplin
  • Reinstalled Joplin from F-Droid -> logged in to Joplin Cloud -> synced (older notes come in, newer notes do not) -> Added encryption master password -> synced. Nothing new arrives but I get an infinite sync loop

My notes are all present on desktop. I don't know what to do next! Advice is greatly appreciated!

Joplin app version

Joplin Mobile 3.1.2 (prod, android)

Client ID: ######### Sync Version: 3 Profile Version: 47 Keychain Supported: No

Revision: 8d8cca06e

Android API level: 33 WebView version: 127.0.6533.103 WebView package: us.spotco.mulch_wv FTS enabled: 1 Hermes enabled: 1

[–] GrappleHat@lemmy.ml 9 points 1 month ago

That's insane!

[–] GrappleHat@lemmy.ml 12 points 1 month ago (6 children)

What do you mean? That's the same layout as the SNES controller, & it's what most of the retro handhelds use.

Also, it's running Linux so it's easy to remap the buttons to a custom layout if desired.

[–] GrappleHat@lemmy.ml 6 points 1 month ago

Oh, it looked Ok in my app (Voyager). But I added the line break.

[–] GrappleHat@lemmy.ml 15 points 1 month ago* (last edited 1 month ago) (3 children)

Depending on the car you might be able to physically disable telemetry. Here are some thoughts/ideas I've been collecting:

  • Hit "SOS" button and opt-out of all services through customer service. This of course requires trusting the company to actually do it.
    • It's possible that the info could be stored locally and then uploaded when it gets serviced though
  • Remove the fuse to the modem/data communication module (DCM)
  • Disconnect wiring to the LTE antennas
  • A number of people have mentioned that they can get the dealer to disconnect the telemetry as a precondition to buying. For instance, here.
  • Jump the data communication module (DCM) cable with a ~$70 dongle to bypass just the telematics components
  • Disconnect the DCM cable, which will likely gimp the infotainment if not other systems, or remove the entire DCM unit
75
Populus (1998) & "god games" (en.m.wikipedia.org)
submitted 2 months ago* (last edited 2 months ago) by GrappleHat@lemmy.ml to c/patientgamers@lemmy.ml
 

Happened on this 1998 game by sheer chance and I'm really digging it! As far as I can tell it was never popular. It's a mixture of an RTS and a "god game" where one unit (your shaman) is very powerful & special (chess analogy: sort of like mixing the central role of the king & with the power of the queen).

Strong "tribal" vibes that were popular in the '90s (think Deep Forest music, the game Riven, etc). Very nostalgic for me as I was a kid at the time. I'm playing the PSX version, looks like the PC version was even better!

Has anyone ever heard of this "Populous" series? I'm curious to try other titles, and to try more in the "god game" genre (a genre I never even knew existed!). Any other "god games" worth checking out?

 

This type of music reminds me of 16-bit-era gaming - but I can't put my finger on on why!

  • Were there specific games which had music like this? (Sonic? Megaman?)
  • Or maybe this music evokes that open "sky level"-type aesthetics which sometimes featured in those games?

Interested to hear whether this reminds anyone of specific titles or levels? Any other thoughts?

 

I'm trying to run a program in wine and getting the error 0024:err:module:import_dll Loading library jmptojava.dll (which is needed by L"C:\\Program Files\\SAS\\JMP\\10\\jmp.exe") failed (error c000007b)

The missing jmptojava.dll file is in the same directory as the executable. Do I need to set a Windows environment variable or something so that it can find it? Any other thoughts?

 

What are your recommended Minetest graphics settings? I've tried the "just turning everything on" approach, and that's fine. But it's a bit superficial. What are the knobs to turn to get a more fun graphical experience? :D

 

I want to sync retroarch save files across devices on my local network using a bash script. Plan is to run the script as a cronjob to keep all machines synced.

This does the trick as a one-off in the terminal: rsync -a /home/localuser/.config/retroarch/states/ remoteuser@192.168.1.12:/home/remoteuser/.config/retroarch/states/

  • Copies new save files to remote location
  • Updates any save files which were modified

But when I put the same line in a bash script rsync's behavior changes. My bash script looks like this:

#!/usr/bin/env bash
rsync -a /home/localuser/.config/retroarch/states/ remoteuser@192.168.1.12:/home/remoteuser/.config/retroarch/states/

I call it with bash sync_saves.sh

  • Copies new save files to remote location
  • ~~Updates any save files which were modified~~

Strangely, rsync doesn't update modified files when run as a script. But it's not failing altogether, because it transfers new files OK. What am I missing?

Update: if I do the rsync in the reverse order (remote machine -> local machine) then the bash script works as expected. So my issue exists only when rsync goes local machine -> remote machine. Why would this matter?


Update 2 (Solution): I changed the command to rsync -razu /home/localuser/.config/retroarch/states/ remoteuser@192.168.1.12:/home/remoteuser/.config/retroarch/states/, but I'm not sure that made any impact. The issue was how I was doing my testing. I was doing touch testfile.txt to change the modification date on a file & then I'd try to transfer it with the bash script & watch the modification date on the downstream machine as confirmation that it moved correctly. Problem is that rsync must be smart & doesn't transfer a file if only the modification date changes. It requires the contents to also change. Whenever I tested this way I would never see the file transfer, but when I changed my testing method to change the contents of the file instead (not just the modification timestamp) then all worked fine!

I feel like a dummy for initially mixing testing methods & coming to the wrong conclusion about what was happening, but happy it's working now & maybe I learned a lesson!

13
submitted 6 months ago* (last edited 6 months ago) by GrappleHat@lemmy.ml to c/retrogaming@lemmy.world
 

I've seen it asked (on Reddit) how to play custom background music while playing games on ArkOS. I wanted to share how I do it, in case others want to try it as well. I'm sure these instructions could be modified slightly for other Linux handhelds.

  • Gain terminal access (via SSH or directly on the device)
  • With your device connected to wifi run sudo apt install mpg123 to install the CLI-based music player
  • Transfer your desired music mp3s to a folder on the sd card
    • I use /roms2/Music/
  • Create the file start_music.sh in your ports folder which contains the line nohup mpg123 -z /<path>/<to>/<my>/<music>/<folder>/*.mp3 >/dev/null 2>&1 &
    • For me that line was nohup mpg123 -z /roms2/Music/*.mp3 >/dev/null 2>&1 & and the file was at /roms2/ports/start_music.sh
  • Create the file stop_music.sh in your ports folder which contains the line pkill mpg123
    • For me that file was at /roms2/ports/stop_music.sh
  • Log out of the terminal and restart EmulationStation

Now start_music and stop_music options are available in the 'Ports' section of EmulationStation. Running start_music starts a shuffled playlist of everything you put in that music folder. stop_music stops the music. Of course, you'll want to turn off the native background music in whatever game your playing too :)

EDIT: Updated the nohup line to dump outputs to the null output rather than to file (which could eventually grow to be large).

 

I like text-based games (like from ifdb), but I don't like sitting at attention in front of my computer like I do all day at work. Any ideas for how to play these effectively without being on a computer?

  • I've hacked a Kindle Paperwhite & used an on-screen virtual keyboard to play these games. That worked OK, but the virtual keyboard is very imprecise and frustrating.

  • I've similarly hacked a Kindle 3 (the last model to include a physical keyboard). I hoped the physical keyboard would do the trick. Unfortunately, the key buttons are convex & very stiff - which hurt my fingertips after even short play sessions.

Any other ideas? Or is this a fool's errand?

 

Super Metroid's color palette and lanky sprite were always a turn off for me. But I'm finally giving it a chance on SNES (MSU-1 version) & I'm really enjoying it!

Vibes are: Quake + the movie Alien + Nine Inch Nails' album The Downward Spiral. Pretty cool aesthetic after all!

9
submitted 8 months ago* (last edited 8 months ago) by GrappleHat@lemmy.ml to c/linuxquestions@lemmy.zip
 

I've noticed that some apps sometimes don't start from the GUI. I've seen it on several computers (all running Ubuntu 22.04). That includes double-clicking an appimage icon from an explorer window, or launching an app through a launcher shortcut. But if I open them manually from a terminal window they never fail to start.

The terminal workaround is fine... But any ideas what could be wrong with the GUI? Is there a service I can restart to try to get the functionality back?

EDIT: I'll add that the issue is sporadic. Steam will open fine from the GUI today, but tomorrow it won't, etc. (It's not as simple as a bad path in a shortcut)

 

In many games there are a lot of stupid filler items that you don't know what they do and they don't matter. (i.e. crafting ingredients). They are so ubiquitous across games that there ought to be a word for them. Sort of like a "MacGuffin" (except a MacGuffin moves the plot along, and these filler items don't).

Is there a name for these filler items? If not, got any ideas?

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