this post was submitted on 03 Aug 2023
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[–] CupDock@lemmy.world 103 points 1 year ago (3 children)

Why are they reimagining anything? Hasn't BattleBit proven that what Battlefield really needs is to go back to its roots? Just make Bad Company 3!

[–] SupraMario@lemmy.world 38 points 1 year ago

Lol came to say this, fucking battlebit is the next battlefield...and it fucks hard.

I am terrible at the game, like .3 k/d but I love it so much since it reminds me of bf1942

[–] TheTechNerd@lemmy.world 11 points 1 year ago

Yeah, time for a remake. BF4 remake! That would get me excited

[–] Pea666@lemmy.world 3 points 1 year ago

That! Or a proper sequel to 2142.

[–] Zozano@aussie.zone 44 points 1 year ago (2 children)
[–] Crystal_Shards64@lemmy.world 22 points 1 year ago (1 children)

Honestly i feel like if they would have just kept updating battlefield 4 with new maps and content I would have just stuck with that.

Multiplayer gaming has been in a rough state the past while

[–] CmdrShepard@lemmy.one 5 points 1 year ago (2 children)

Yeah I was a diehard Battlefield fan starting from Bad Company 2. I logged thousands of hours between that and BF3/4/1. BF5 was quite boring and my playtime tapered off drastically. By 2142, I'd purchased the game but have only played maybe 20 minutes of it.

I don't think it's solely on Dice as I don't play many games at all now (only Horizon Forbidden West and now Elder Scrolls), but they surely haven't given me a reason to choose their game over any other.

I really didn't care for stuff like Battle Royal and it seems like they really changed what the game is starting with BF1. It feels more like an arcade game than something you can really build skills with now. Gone are the crazy things like parachuting out of a jet and blowing up a chopper with a stinger missile and it really bugged me that there were no choppers due to the WWI setting of BF1.

[–] darkkite@lemmy.ml 6 points 1 year ago

BC2 is a great game but I think it's funny you say the game got more arcade

They said the same thing about bad company simplifying battlefield to play on consoles.

but I do think they should have leaned more on destruction, environments and strategy

[–] BartsBigBugBag@lemmy.tf 2 points 1 year ago

I very much enjoyed BF5, but Dice constantly fucked it up until I gave up on it entirely.

[–] HBK@lemmy.world 20 points 1 year ago

Battlebit has been scratching this itch really well for me lately. I hope the battlefield series can make a return to form but I am not holding my breath. Shooters tend to change with the times (imagine if all games still played like the original DOOM?) and I imagine they're going to keep changing things, but hopefully for the better.

It's interesting to compare Battlefield vs. Call of Duty and how the games have done in the past decade. COD is still a top seller and is doing great, Battlefield not so much. I feel like they both have iterated in ways (the newer COD games are similar to the ones I played in the early ~2010's, but there have been some changes), but the ways COD has iterated have been better accepted. They even had a Battle Royale attached to the game (It sounds like BF was trying to do this at one point) and it was positively received as well.

[–] 50gp@kbin.social 18 points 1 year ago

only reimagination dice seems to do these days is trying to find ways to monetise instead of making a fun game

see: their battle royale fail, 6v6 mode they wasted time on that didnt even release, heroes in 2042, battle passes

[–] qwertyqwertyqwerty@lemmy.world 18 points 1 year ago (1 children)

They are going to make Battlefield into Fortnite, aren't they?

[–] slumberlust@lemmy.world 5 points 1 year ago (1 children)

Apex, but they'll fuck it up again.

[–] freeman@lemmy.pub 4 points 1 year ago

They tried. And failed at that with 2042

[–] CurlyMoustache@lemmy.world 17 points 1 year ago (1 children)

Please. Please! Do not pre order. Wait until it is released

[–] GlitchyDigiBun@lemmy.dbzer0.com 15 points 1 year ago (3 children)

The reason nobody liked 2042 was because it shook things up to much. If they were going back to their roots I might be hyped.

[–] NeroRecursive@jlai.lu 9 points 1 year ago (1 children)

Big boss made a good video on this. Problems mostly came from the fact that the original team left and that EA made a game based on what competition was doing (battle Royal, battlepass and so on). And I’m not talking about the optimization.

I’m putting a YT link hoping a good bot will tunnel it

https://youtu.be/d0lXNq2jrG8

[–] DarkThoughts@kbin.social 5 points 1 year ago (1 children)

Obligatory "Fuck EA". But as long as people don't learn and continue to buy it, as long EA will exist and continue to feed you all shit. So gobble up, fuckers!

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[–] Pea666@lemmy.world 1 points 1 year ago

I liked it. I liked it a lot. Titan mode was epic.

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[–] telllos@lemmy.world 13 points 1 year ago (1 children)

I want bad company 3 with building you can destroy.

[–] emptyother@programming.dev 1 points 1 year ago

Agree. They don't need to reimagine, they need to de-imagine and find out what made the BF series unique and fun. They've gone so off-target that someone made the game they should have made, but with block figures, and its a success! (Im talking about Battlebit).

They could have built new and refreshing features on top of the well-functioning formula. BF in a future dystopia could have been great. Wingsuits and extreme weather of various sorts would have been cool. As long as the game still had a fun balance between vehicles and infantry and snipers. Destructable buildings and close city streets combat made all 3 sides feel like they had options.

[–] PenguinJuice@kbin.social 11 points 1 year ago (2 children)

Can't even remember the last time I've played an EA game. Their games are just not great. Same with Ubisoft. I think studios just get too big to make anything decent after a certain point.

[–] Dellyjonut@lemmy.world 3 points 1 year ago

Yeah, too many people are involved in the creative and too many people demanding deadlines

[–] freeman@lemmy.pub 2 points 1 year ago* (last edited 1 year ago) (1 children)

Well the get formulaic because it made money. And followed a successful formula. Breaking that and innovating is hard and risky.

Especially if the people making the game don’t understand their core audience.

Dice and EA are perfect examples of that with Battlefield. They had a good thing with graphics and whatnot and could have chosen to focus on engine optimization, scaling etc. Instead they chased the dragon of what other games were popular (like pubg, apex etc) and made a turd.

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[–] Boiglenoight@lemmy.world 10 points 1 year ago

Take Battlefield 2, give it the latest gaming engine, and leave it alone.

[–] rustyfish@lemmy.world 9 points 1 year ago

Reimagination. So we have this mode Reimagi-match which is Team Death Match but with another name on it. But it won’t be playable for like 48 months after release.

But players can buy Reimagi-Coins and get Reimagi-Crates. These have NFTS made by AIs. They are also the only way to get new guns and perks. You have to trade the NFTS for them. Of course you can get these Reimagi-Crates by playing the game and it will only take 36 days of grinding to get a single one.

Also please be aware that you have to buy the seasons pass to play at all. It costs 39.99$ and every week will be it’s own season (progress will not be taken to new seasons, so you can feel the pride and accomplishment every week).

Oh, you are angry for the 5th time in a row about our game not being playable or being player unfriendly? Sorry, you already bought the game years before launch like a fucking idiot and we will do the bare minimum just to get away with it. And we will do it again. And again. And again. Because we know, you will come back every single time. You sad joke of a human being 😘

[–] Braydox_ofAstroya@lemmy.world 7 points 1 year ago* (last edited 1 year ago)

"including a single-player campaign from Halo veteran Marcus Lehto's new studio. A multiplayer experience is also on the way from DICE."

Thats news to me. Thats going to be weird.

Reimagining...well you rebrand the solution and and if that fails rebrand the problem

[–] SyJ@lemmy.ml 7 points 1 year ago

Screenshot looks like Far Cry

[–] nostalgicgamerz@lemmy.world 4 points 1 year ago* (last edited 1 year ago) (1 children)

EA can fund Neebs Gaming / Hank and Jed for new Battlefield Friends season and get them to advertise new game through it and I’ll pay attention

[–] GrammatonCleric@lemmy.world 2 points 1 year ago (1 children)
[–] nostalgicgamerz@lemmy.world 2 points 1 year ago (3 children)

Goddamnit that’s right we lost recon.

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[–] 5BC2E7@lemmy.world 3 points 1 year ago

Once again they aim for something that looks unpromising. I hope they drop the single player, come to their senses and make something closer to bf4. They should know better.

[–] Ginjutsu@lemmy.world 3 points 1 year ago

Just give us 2143 already.

[–] garretble@lemmy.world 2 points 1 year ago (1 children)

Just, like, bring back the good helicopter controls from BF3 and not the garbage in the newest one. That’ll get my interest.

[–] rDrDr@lemmy.world 3 points 1 year ago (1 children)

I just want the OGs back. When BF was fun because the physics was simple and you could do crazy shit.

[–] garretble@lemmy.world 2 points 1 year ago (1 children)

The very best one was the Desert Combat mod for the original game.

I remember sitting in Business Law class in the back flying a chopper with a trackpad, mowing down dudes in the Battle of the Bulge or whatever.

[–] rDrDr@lemmy.world 1 points 1 year ago (1 children)

Yup, Desert Combat was one of my favorite games of all time. The devs went on to work on Battlefield 2 directly I believe.

[–] garretble@lemmy.world 2 points 1 year ago

That was my understanding. Didn’t EA just buy up Dice and make them the new battlefield devs, basically?

[–] Annoyed_Crabby@lemmy.world 2 points 1 year ago (1 children)
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[–] Katana314@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

I’ll once again throw in my hopes for a fantasy battlefield.

  • Working with real countries is a chore when the game needs to be sold globally. The game loses identity when it cannot identify any of the concrete reasons for the conflict or let any opponents be demonized.
  • Gameplay will need to justify crazy shit to let people do fun things like fly around, revive teammates from the dead, or drive giga-vehicles. Fictional worlds are perfect for that; and they can still choose to have damage models influenced by military tactics games.
  • Fantasy worlds can establish a visual uniqueness that conveys appeal for the game in its marketing, without the brand getting confused with others involving “tough soldier holding assault carbine while backed up by a tank”.
  • EDIT: One more. Fictional firearms don’t give licensing money to the manufacturers of real arms.

My other, separate hope is for a Battlefield game that rewards squad play even when the players in question are not amazing crackshots. They’ve aimed for that many times, but generally I only see campers and lone Rambo wolves win these games.

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