[-] okamiueru@lemmy.world 1 points 3 days ago

If they cannot report on things like this, you might wonder why they don't report on important things like inequality, disappearing workers rights, etc, etc.

[-] okamiueru@lemmy.world 26 points 4 days ago

Maybe a mechanism for collective bargaining can help mitigate the problem? Something, something, Reagan.

[-] okamiueru@lemmy.world 4 points 4 days ago

Can I ask in which way it helps? Or perhaps, what in particular it helps with? For example, the "feeling guilty" part is very different from "motivation evaporates", but remedying either, or something else entirely, can be considered helping.

[-] okamiueru@lemmy.world 2 points 4 days ago

I get mine to make a clicking sound. Audible to someone else if they stick their ear next to mine.

[-] okamiueru@lemmy.world 3 points 5 days ago

https://youtu.be/UjtOGPJ0URM

This covers it pretty well.

If you want a very short version: a hypothetical eventuality in the technological advancement of intelligent life, as to limit their existence.

[-] okamiueru@lemmy.world 1 points 1 week ago

Hm. I didn't argue against anything of what you're saying here. I'm just saying that it arguably isn't "enshitification".

Enshittification is the pattern of decreasing quality observed in online services and products such as Amazon, Facebook, Google Search, Twitter, Bandcamp, Reddit, Uber, and Unity

I don't see how this is very contentious either.

[-] okamiueru@lemmy.world -2 points 1 week ago

Urbanisation and deforestation are not the same as enshitification tho.

It's a bit unfortunate that "increased degree in which something is shit" sounds like what the word should mean, and I suppose it then sort of does.

It's nice to have a word that describes the investor-driven incentives to worsen a service/product to milk out more short-term revenue. The larger a market capture is, the more that can be pushed without an alternative being a threat.

It's the cycle of "provide a good quality service that makes everybody happy" -> market capture -> shareholders push for increase revenue at the expense of quality as there is no competition.

[-] okamiueru@lemmy.world 1 points 1 week ago

Last time you made some effort, and it was amusing for once.

[-] okamiueru@lemmy.world 1 points 1 week ago

I think you mistook it for the "large mirror" exhibition. Easy mistake to make.

[-] okamiueru@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago)

You literally wrote you were educating me. Are you stupid?

What I wrote was: "while being rude AF to someone trying to educate you"

You're the one who incorrectly assumed that "someone" was referring to me. It doesn't bother me at all whether or not you're rude to me. It annoyed me that you were rude to someone who was being kind. And, since you need to have things explained with extra care, I was referring to Imecht. The one who was trying to educate you, to whom you were rude to.

I hope you start getting it, as this is now boring. So, how about instead of trying to come up with some kind of clever retort, you simply fuck off to somewhere were your arrogance isn't revealed as being that of a little shit. You'll enjoy it more.

[-] okamiueru@lemmy.world 0 points 2 weeks ago
objectively a worse approach in every single way

Subjectively, you mean

Nope. Better UX design by every single metric. I hope you don't have a say in anything related to UX design. Cheers dude.

[-] okamiueru@lemmy.world 1 points 2 weeks ago

Couldn't come up with anything original? Tsk-tsk. Plus, I wasn't the one who went out of their way to explain the basic shit you got wrong. ... recurring theme this.

3
submitted 4 months ago* (last edited 4 months ago) by okamiueru@lemmy.world to c/truegaming@kbin.social

I'm trying to find good gaming experiences for wife, who has some typical non-gamer traits, but also some otherwise hardcore traits. I find it hard to make sense of it, and I'm wondering if this is the right community to get some help and suggestions.

Past gaming experience:

  • Sims 2: ~1000s hours on Sims 2. Loves the design of houses and villages, rather than the psychological experience of the inhabitants.

Which is where I thought that there has to be some experience out of the huge collection of games that can be fun. Luckily, being a fan of Harry Potter, Hogwart's Legacy ended up being a big hit, and great introduction to 3rd person and open world mechanics.

I've tried suggesting games, but none really sticked. Until...

  • Armored Core VI: Fires of Rubicon..... not, my idea. She was bored, and picked it at random from the list of installed games while I was away for some days. Doesn't seem to mind the difficulty spikes or dying 60 times in a row because of movement mechanics. And, it's not like I'm coaching. This is all her. I would never have thought to even suggest this game.

So, I need some help with finding suggestions, since I'm apparently a bit clueless. These are some constraints:

  • ADHD and very easily bored. RDR2 would be a great recommendation, except that the game is very tedious. It might work if one got hooked, but, I doubt it'll happen. Hogwart's Legacy got past it by the setting and world building. Horizon: Zero Dawn on the other hand is an absolute no-go.

  • First person mechanic might be a challenge. 3rd person works a lot better. Not entirely sure why.

  • Competitionist to a fault. Hogwart's Legacy was 100%-ed beyond what the game was able to properly track. If a game hooks, it hooks deep.

  • Not a fan of gore, horror, and zombie themed games. Or in general enemies who look like they are having a bad time.

  • Probably not a fan of complex game systems if one is forced to understand it. (AC6 just.. let's you fly around and shoot things, even though you really should understand all of it). It's fine to sneak in game systems after getting hooked, but not as a prerequisite. If that makes sense.

  • Strategy games and turn based games are probably not a fun time.

  • Likes pretty worlds, but not a fan of artsy 2d stuff like Gris, or the many platformers of that type. Maybe Ori might be pretty and cute enough to work. It's a weird balance.

  • Playstation 5 is what is most readily available and perhaps more importantly, low effort. Though PC could be an option.

  • Doesn't mind a challenge that would be frustrating to most people, as long as one can get back into the action immediately. She doesn't have "gaming skills", and it's fine to be punished for it, but not with tediousness. For example Hollow Knight would be a game that is 99% getting to a boss and 1% getting killed by the boss. Not very fun. So the game design also matters. Demon Souls would have this same issue. Checkpoints in AC6 is probably a big element in why that game seems to still be fun.

Edit: some more constraints

  • English is not a first language. So it's a somewhat higher threshold to get drawn in by text based storytelling.

Here is what I've thought so far might be good games:

  • Monster Hunter: Probably amazing if one gets past figuring out all the mechanics. I haven't played this myself.

Hm... and I'm a bit out of ideas. Suggestions?

27
submitted 10 months ago* (last edited 10 months ago) by okamiueru@lemmy.world to c/stablediffusion@lemmy.ml
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okamiueru

joined 11 months ago