I don't think it was intentional to undercut Piastri. I think they boxed to cover off Hamilton and then Lando put up a ridiculous out lap.
imbrucy
If you enjoyed the Martian, I highly recommend his newest book Project Hail Mary.
As many have said Viticulture is a staple of worker placement games. If you want something with a mix of mechanics with some worker placement, I'd recommend Everdell.
Looks awesome. Great work and I'm sure your kid will get plenty of fun out of it.
I've switched to Thunder recently and am really liking it. Not in the app store yet, but easy to install on Android from GitHub.
I just can't get over Perez missing Q3 again. To make that many track limit mistakes shows his head clearly isn't in it.
Bolted from the outside with no way to open from the inside? That is absolutely horrifying.
I love Spirit Island. Wide variety of options gives it near endless replay ability. The ability to widely adjust the difficulty also makes it great with a good variety of players. You can make it extremely hard for experienced players looking for a challenge or just as easily make it more casual for new players.
Second this one. I'm a fan of the video game so admittedly a bit biased, but I really enjoy the board game. Rules are a bit intricate being a dungeon crawler-ish game, but on the lighter side for that genre.
Great talk and I completely agree with him. Static typing has a lot of benefits but the old style use cases had a lot of extra overhead. As languages have matured, that overhead has come down a lot and so it's not surprising that they have gained back traction recently.
Little Bobby Tables is all grown up.
I did and I'm quite excited about it. I've played 5 or so runs in Tabletop Simulator with some friends and had a blast. It translates fairly well to the physical format. Plays differently than the video game but captures the same feel.