Windows has so much garbage overhead via telemetry, etc. Glad to see someone quantifying how detrimental it is.
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AVs on windows also do impact disk latency a lot.
Not to also mention the outdated filesytem
We should rename NTFS to OTFS now.
For real - it would be AWESOME if you could install windows on ZFS or btrfs or whatever
Windows telemetry CPU usage is almost nothing. This is mostly proton/dxvk doing it's magic.
Steam Deck and Proton have done wonders for Linux compatibility efforts.
However looking at NEW releases I actually want to play, many launch barely working on windows let a lone via proton / emulation. My back catalog has great support but we need more titles launching with official support.
The worst thing has to be all of the "launchers / game stores" JUST GIVE US GAMES!
Even "good" companies like BG3 makers. Are making it harder to play without signing into their launcher.
There's an extra screen now, which is extremely unintuitive to get to, to skip their launcher sign in :(
Just add this to your launch parameters:
--skip-launcher
You are a gentleman!
Works for Cyberpunk too
Limited to amd though, yea? Nvidia still holding back their drivers?
Nvidia is their own worst enemy as regards Linux. When everyone realizes games work better under Linux and AMD, nVidia will be crying outside the gate. We're 5 years into Proton, in another 5 years there won't be a game that doesn't run better on Linux.
When everyone realizes games work better under Linux and AMD, nVidia will be crying outside the gate.
So you think Microsoft spends 8 billion dollars acquiring Bethesda Game Studios, Arkane Studios, id Software, MachineGames, Tango Gameworks, ZeniMax Online Studios in 2020 and then proceeds to spend 68 billion dollars on acquiring Activision Blizzard...
... just to stand on the sidelines watching everyone drop Windows as a gaming platform?
nVidia will be crying outside the gate
Yeeeeaaah I really doubt it sorry
Well, that's what happens when you don't have crazy spyware services running in the background. Also Windows, just like any Microsoft product, is very inefficient and wastes lots of resources.
My next gaming PC is gonna be Linux. There, I said it.
Virtually any computer that isn't Apple Silicon can install Linux on it and it'll run smoother and faster than Win or Mac.
People who are anti-Linux either don't understand computers or are traumatized from the early 2000s
It must be very hard to exactly compare games between Windows and Linux because it's possible that emulation in Proton, WINE or the driver means some settings or extensions might not be enabled even if they appear to be. DirectX emulation is also bound to slow things down so a game probably has to be use OpenGL or Vulkan directly.
So while I can well believe that Linux can keep up and possibly exceed Windows, it needs a careful technical eye to ensure a true comparison is happening.
Wine is not an emulator
Wine is an emulator. It might not have started as such when it was winelib but it is now, especially when running binaries. If in doubt read their own FAQ where they take pains to describe it depends what you're doing and what is meant by emulation.
but the E literally stands for emulator
(I'm kidding)
Just in case someone sees this and doesn't understand all this, WINE is an acronym that literally means "WINE Is Not an Emulator."
This is impressive and interesting, but what about hardware ray tracing support? Proton has been very impressive but I thought that RT on DX12 was basically non-existent on Linux.
That’s great and all, but can I still pirate games on Linux? (Don’t judge me)
Yeah just add the game as a non steam game to steam and click play.
It's better I fact. There's a lot less worry about installing a virus.
(Not so) fun fact, a lot of Windows viruses work under Wine on Linux. If you have ransomware bundled with your pirated media, it will likely also encrypt your Linux files.
Use Bottles as a Flatpak, isolate all your applications from each other and from your host system.
GN came to a weaker conclusion when they were looking at one of the handhelds (I want to say the asus ROG?), although they just attributed that to the device rather than claim it was the OS.
But most of this reminds me of how Elden Ring was significantly more performant "on steam deck" at launch. And that was mostly because all shaders had to be precached which had implications on how From were streaming content. Which is likely why stuff like mortal kombat 1 apparently forces players to wait for shaders before they can play.
It's also like saying that bloating an OS with spyware and useles eyecandy it makes it use hardware resources ineficiently. But of course that's not the case with Micro$oft.
I remember when I used to run games via Wine over 15 years ago and they performed better than on similar hardware running Windows.