this post was submitted on 30 Oct 2023
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If the spell is on a pc’s class’s spell list and it has components (verbal, somatic, or material), they know if the spell is being cast (e.g. if the wizard sees someone casting Fireball, they recognize it from the arm movements, magic words, and the smell of guano and sulfur). If it isn’t, giving the player a DC (10 + level of the spell) Intelligence (Arcana) check to identify it would also be fair.
Yeah this would potentially be a nice solution; I do think it’s fair that if you see someone casting a spell you yourself can cast, you’ll recognize what it is. The one drawback I can see is that it requires me to have everyone’s spell list memorized, which increases the chances I miss one of the matches.
The more I think about the arcana check, the more I’m interested in it; initially I was worried adding additional checks every time somebody casts a spell could slow combat down too much, but maybe I’m overthinking that.
I'm not sure but I dont think this addresses OP's concern re if you use your reaction to figure out the spell you cant then use your reaction to counterspell?
Recalling information never requires an action, the check is just there to determine if you know something or not.
right, yes- but if the spell isnt in their spell list do you then allow them to make an arcana (etc) check to see if they can work out what it is, and if the succeed would that qualify as their reaction?
What I mean is that remembering stuff (like what someone casting a fireball looks like) is what 3rd edition would call a Free Action, like talking. You can do it as much as you like (that can reasonably fit into six seconds) at any time during the turn, and it doesn’t take up any resources (like your reaction). Even though you’re rolling a check, it isn’t using part of your turn.
If it did take a reaction to identify a spell as it’s being cast, that would mean that remembering something would take the same about of time and energy as an opportunity attack.
yeah thats all reasonable
yeah that makes sense, thanks :)