purplepudding

joined 1 year ago
[โ€“] purplepudding@sopuli.xyz 11 points 1 month ago

Love cooking but not trained in any way shape or form.

For ease and confidence building, I absolutely love a slow cooker. Some dishes are "roughly chop and add these ingredients, stir, and then walk away for 8 hours" and are pretty forgiving on the timing as well.

If you're comfy with pancakes and french toast, could try more pan-fried foods - omelettes are fairly forgiving and if they end up not being whole, you've got scrambled eggs ๐Ÿ˜…. Could also consider some oven tray bakes like https://www.hairybikers.com/recipes/view/spanish-style-chicken-bake - these need a little more precision on cutting (mainly potatoes to be honest) but not much, and again are walk away and leave to cook.

Hope that helps!

[โ€“] purplepudding@sopuli.xyz 14 points 1 month ago

Go is quite nice for this, generally low traffic services are less than 100mb used memory if you're using the standard lib stuff and it's not a huge jump from the JVM to Go.

[โ€“] purplepudding@sopuli.xyz 4 points 6 months ago (2 children)

Looks like lunch is on Lance....

[โ€“] purplepudding@sopuli.xyz 9 points 1 year ago (15 children)

Nah, that was the blue team - this is the red team ๐Ÿ˜…

[โ€“] purplepudding@sopuli.xyz 78 points 1 year ago (3 children)

Insomnia is a bit more like classic postman, though it's kinda heading the same way too.

Ended up falling back to cURL and shell history for REST stuffs a lot of the time.

Subscribed - great idea ๐Ÿ˜

 

A pretty interesting talk (not mine ๐Ÿ˜„) on how Sony are using Agones and Kubernetes to host game Servers.

 

Kubernetes is slowly making in-roads in the Gamedev world. This talk (not mine ๐Ÿคฃ) introduces Agones and the benefits and challenges of running game Servers in Kubernetes.

Thanks for the welcome, and thanks for running the instance. โ™ฅ๏ธโ™ฅ๏ธ

The pain of explaining why Product can't have their cake, eat it, give it away and sell it to the highest bidder all at once is real ๐Ÿคฃ