So this month went by in a blur, my sister stayed with me, and my full time job started up again. I haven't done much work on my book, but I have done a few story outlines/concepts over the month when ideas came to me.
They're probably not stories I'll ever flesh out fully. It's still fun to imagine entirely different story concepts and plots. Plus it feels refreshing to soend some time writing and thinking about other stories after being so invested in one particular project.
This month, I'm hoping to have my new office area set up and do a bit of work on my book. Write a chapter or two and do some editing. Mostly my goal is to keep writing now that I'm back to working full time & getting settled in a new house.
I love that approach to creating the world: open ended and educational. Realistic games are such a fun way to delve deeper into new topics -- especially ones that can seem a bit dry other wise. Like soil testing!
I think the multilayered approach works particularly well for the slrpnk genre too, since our ecosystems are complex with many different changing parts that contribute to the whole. Having all of that baked into the game encourages the player to get familiar with all the different ways our environment can be hurt and healed.
Super cool :) thanks again for sharing your process, I find it very inspirational