That's a good comparison. I suppose both games use permadeath, but don't end your run with them, and they both do feature the cyclical nature and variety of possibilities that you might expect from a roguelike.
all-knight-party
That's one that I was hesitant to include, because I feel like it's more to do with my love of the era Bioware made, and nostalgia than it is a promotion of how the game holds up nowadays. But I personally love KoTOR!
Some single player games I've replayed often that aren't roguelikes would be...
Dishonored Star Wars Knights of the Old Republic 1 and 2 Prey 2017 Hitman, but specifically the World of Assassination games Bethesda RPGs Grand Theft Auto/Rockstar, specifically for me 5 or Red Dead Redemption Dark Souls (I replay it on offline mode predominantly anyway) Dying Light Middle Earth Shadow of Mordor/War Halo MCC campaigns Mount & Blade series Katana ZERO Vanquish/other platinum games
Ahh, I see, so the solution is that he needs to cut bone mass off his legs until he's 3 feet tall. Maybe eye surgery was the better option after all.
That's a pretty excellent list. I don't think I'd call Xcom roguelike since its campaigns are incredibly long endeavours, but they are good games.
One time a few years ago in a goodwill I was in a section for just random house decoration crap and there was a small leather bag. For no particular reason I picked it up and realized it had something in it.
It was a (later tested) working Gameboy Color with no problems. Since they were only selling the bag it was marked for like 5 dollars. I bought that shit so hard. Still couldn't believe my luck.
You got some big ones. Just know what sorts of games you like to play and look for well reviewed roguelikes in those genres.
I think the problem you may have had before is that you mistook roguelike for its own pure genre, when in the modern sense it's actually a game format and platform for gameplay, and the gameplay can be anything, from turn based to action, 2d to 3d. Traditional roguelikes like nethack are a genre, but roguelites/roguelikes nowadays can play like anything.
Personally in the FPS roguelike department I've been really enjoying Roboquest.
I'd never heard of these networks. Thank you
It might've been better to say that I wanted to learn information that would be presented by both sides
Thanks! I'll take a read
I can understand that. So it seems I can find a subject that may be important, read articles from each side and be able to discern the truth from the differences between them all
Yeah, the gameplay would have to really redeem it. Looking at the trailer it is unlikely they'll outdo or even match Danganronpa in art style, music, and it'll be tough to see how it stacks up in writing and worldbuilding. It also seems to lack voice acting. The advantage is that Danganronpa's mini games have been mostly just tolerable to me, so the card system could almost easily beat it there, but I never played Danganronpa for the gameplay anyway.
To take this much inspiration is dangerous because if it falls short enough of Danganronpa's quality, then people looking for this sort of story would be easily recommended to play the established, polished series instead. Also, nobody is gonna mention that they named the big evil cat Nyanus?