this post was submitted on 06 Jul 2024
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I don't really like roguelites. At least I always thought. The only one I really tried was the Binding of Isaac. I never progressed far, I never really got the hang of it and had a lot of unsuccessful runs. I finally gave up on it. So I went for years without trying new ones. Until Hades. I played it quite a lot and had a lot of successful runs, but never fully beat the game.

I returned to it with the recent launch of Hades II into Early Access and finished (except a few achievements) my save. The gameplay and difficulty is very well-balanced for my skill level and it managed to motivate for several weeks. Overall I put over 100h into it and the pull was so strong, I got Hades II right away. I know not very patient of me. Another 40h later and I finished the content that is available so far. I can see myself diving back in for the 1.0 release or a big update.

Afterwards I looked for other well-received roguelites and picked up Dead Cells and all the DLC in a sale. Similar story here. 80h in, I made it to 2 BC and unlocked a most weapons and quite a big chunk of the outfits. My playstyle is rather slow and deliberate, but I enjoy the challenge a lot. 2 BC is kicking my ass a bit and I'm thinking about moving on again.

I'm currently thinking about what comes next. With the steam sale going on, I am considering Hollow Knight, even though I have very little experience mit Metroidvanias. Also Sekiro is a possibility. I never played a From Software game or our souls-like before. (Mostly) fighting human-sized enemies and a focus on parrying suits my preferences well.

If anyone has recommendations for other roguelites or games to jump to, please leave a comment.

I'm glad I tried a genre I had written off before. It resulted in a lot of fun playing hours. I recommend stepping out of your gaming comfort zone once in a while.

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[–] Pheonixdown@lemm.ee 24 points 4 months ago* (last edited 4 months ago) (14 children)

Ok, sticking to roguelites, here's some other options:

Deckbuilding Style: Slay the Spire, Monster Train, Griftlands, Balatro

Survivor/Bullet-Heaven Style: Vampire Survivors, Brotato, Deep Rock Galactic Survivor

Realtime Combat (I'd put Hades/Dead Cells here): Hand of Fate 1/2, Zero Sievert, Wall World, Rogue Legacy 1/2, Risk of Rain 1/2, Heroes of Hammerwatch

FPS: Gunfire Reborn, Roboquest

Turn-based/Pausable: FTL, The Last Spell, Loop Hero, Dungeons of Dredmor, Darkest Dungeon 1/2, Backpack Hero, Into the Breach, XCOM: Enemy Unknown, XCOM 2

Sure I missed some other good stuff.

Not a roguelite/roguelike but if you liked the combat style of Hades, check out Bastion.

[–] all-knight-party@kbin.run 4 points 4 months ago (2 children)

That's a pretty excellent list. I don't think I'd call Xcom roguelike since its campaigns are incredibly long endeavours, but they are good games.

[–] Pheonixdown@lemm.ee 1 points 4 months ago (1 children)

I went back and forth on it. The campaign is just the meta progression, the missions are the randomized element. Comparing to Darkest Dungeon for example, it's really similar in structure.

[–] all-knight-party@kbin.run 1 points 4 months ago

That's a good comparison. I suppose both games use permadeath, but don't end your run with them, and they both do feature the cyclical nature and variety of possibilities that you might expect from a roguelike.

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