TechieDamien

joined 3 years ago
[–] TechieDamien@lemmy.ml 1 points 1 year ago
[–] TechieDamien@lemmy.ml 8 points 1 year ago

Block ads; problem solved.

[–] TechieDamien@lemmy.ml 15 points 1 year ago (1 children)

Can't forget to bash snaps too!

[–] TechieDamien@lemmy.ml 3 points 1 year ago (1 children)

If there is something you want to do and it isn't simple and you think it should be, there is a good chance that there is a module that adds that functionality. Good luck!

[–] TechieDamien@lemmy.ml 2 points 1 year ago

I am aware what fine tuning is. It is available from the train tab while the base checkpoint is loaded in both cases.

[–] TechieDamien@lemmy.ml 3 points 1 year ago

Godot 4 drastically improved the capabilities of godot, especially in the 3d realm. It isn't perfect, but I would say it is about on par with unity in terms of features. Note that some of the more advanced stuff are in modules that you need go download within the editor. This was done to keep the core light while not sacrificing features.

[–] TechieDamien@lemmy.ml 2 points 1 year ago

Hmm, that isn't something I have personally encountered. This tool looks promising even if it isn't under development anymore, but it might be worth a shot.

[–] TechieDamien@lemmy.ml 1 points 1 year ago

Yes, definitely. My biggest use is transparent filesystem compression, so I completely agree!

[–] TechieDamien@lemmy.ml 5 points 1 year ago

I can confirm that the cat is indeed not a number!

[–] TechieDamien@lemmy.ml 0 points 1 year ago

I agree for a specific scenario: if you don't use many unity specific packages or assets. Then, perhaps you are correct, still I don't blame anyone staying even in that case, as it is still daunting to take on such a task.

[–] TechieDamien@lemmy.ml 4 points 1 year ago (1 children)

But it did save a nice percentage though!

[–] TechieDamien@lemmy.ml 1 points 1 year ago

Always trust user input'); DROP TABLE users;

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