I quite enjoyed the Horizon series! I found the world building and enemy design really kept my interest, even if the game follows the Ubisoft formula (though I admittedly do not play that many open world games, and thus lack that jadedness).
Now I'm partway into Forbidden West after a half year break post Zero Dawn, and my partner's just finished ZD. I can't state how much I enjoy shooting components off enemies without getting trampled into the ground, like shooting apples off a tree.
Inkbound is... disappointing.
I played the demo and it was pretty solid. It's an isometric, turn based strategy roguelike, with multiplayer support and some competitive features. I was initially planning to buy it on release.
But the price at launch was a bit higher than it would be for a no-brainer purchase, and playing requires constant online connectivity, despite supporting singleplayer play, AND came with a cosmetic battlepass out the gate.
I found it ridiculous that the game couldn't even support offline play before pushing a battlepass. Cosmetic only or no, this game is missing important functions and ultimately put me off getting a paid PC game that hasn't even gotten it's shit together before shilling their microtransactions. Smh.