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[-] Kissaki@beehaw.org 1 points 10 hours ago

At least this one certainly can't pass each other on one track.

[-] Kissaki@beehaw.org 3 points 10 hours ago

With how locked down and controlled the Russian court system is you can't even know whether this is a political or juridical decision.

[-] Kissaki@beehaw.org 2 points 14 hours ago* (last edited 14 hours ago)

Is that a rhetorical question?

[-] Kissaki@beehaw.org 2 points 17 hours ago

The video-in-photograph videography is great!

[-] Kissaki@beehaw.org 1 points 17 hours ago

Ukraine is in Eastern Europe, yes. It would be inner-European migration, within Europe.

[-] Kissaki@beehaw.org 3 points 18 hours ago

Great graphics! xD /s

[-] Kissaki@beehaw.org 3 points 18 hours ago* (last edited 18 hours ago)

TF2 was great before they increased the player limit (I think that was before it became free to play?). It was a hero shooter with strategy and synergy. It became a spammy farm fest with too many items and too many players for what the maps were designed for.

[-] Kissaki@beehaw.org 4 points 19 hours ago

Consolidating a large website down to fewer pages that are accessible for everyone is a good thing.

For consolidation, the clean thing is to introduce redirection to the new location.

[-] Kissaki@beehaw.org 10 points 19 hours ago

54% of Wikipedia pages contain at least one link in their “References” section that points to a page that no longer exists.

My impression was/is that over the last years/decade Wikipedia made efforts to/switch to not linking directly but extending direct links with (dated) Web Archive links or using Web Archive links directly (dated as "sourced from this in this state; which protects against upstream edits too).

[-] Kissaki@beehaw.org 3 points 4 days ago

Your grandpa is working remote?

[-] Kissaki@beehaw.org 3 points 4 days ago

OP used the cross-post feature though!?

[-] Kissaki@beehaw.org 1 points 4 days ago

Time to start that AI machine

43
submitted 2 weeks ago* (last edited 2 weeks ago) by Kissaki@beehaw.org to c/gaming@beehaw.org

Developing interactivity is effort and an investment. Most developers put up a simple loading screen, maybe some text like rotating tips, and a loading indicator. Until 2015 a patent on interactive loading screens may have made developers and publishers cautious and decide against developing interactivity.

High Hell, released in 2017, features fast gameplay, short levels, and interactive loading screens. (Linked Clip) (High Hell Steam page)

What's the best kind of loading screen? Do you have examples of good or bad interactive loading screens?

37
submitted 1 month ago by Kissaki@beehaw.org to c/gaming@beehaw.org

In Sky: Children of the Light you can let yourself get taken by the hand, and the other player guides/plays for you and you barely need to do anything anymore. Felt a bit absurd and funny, but interesting nonetheless. Certainly unique. It was also very good to eat some snacks and watch yourself progress while doing so. bee happy emoji

Sky is an interesting and visually beautiful/well-crafted game. It has many things going for it. But also things I found frustrating and annoying.

I was also confused quite a bit, about quite a few things about what is happening and interacting in what way.

If only there weren't so many cutscenes blocking me from actually playing the game and feeling embedded in the world and atmosphere. I hate those disrupting cutscenes. Forced camera focus was also annoying at times.

Overall, I find Sky quite interesting, and can certainly recommend taking a look at and even into it.

Sky: Children of the Light is available on Steam for free, in Early Access. It has also been available on iOS since 2019, Android since 2020, Switch since 2021, PS4 since 2022.


Walking back and forth between sofa + controller + TV and my PC + keyboard to chat with people was a hassle though 🤡 (I was streaming PC to TV so it was the same thing. Chatting is entirely optional.)

(Sorry for the shitty ~~screenshot~~ photo of hand-holding.)


Have you played Sky? What did you think of the implementation of social systems and interactions with other players?

27
submitted 1 month ago by Kissaki@beehaw.org to c/foss@beehaw.org

I have an Android tablet and a pen for it.

Do you have any FOSS experience or recommendations for Android tablet drawing apps?

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Kissaki

joined 2 months ago