If the gulf stream wants a share of the profits, it needs to pull itself up by its bootstraps and put the work in itself.
CoderKat
"I didn't have time to write a short letter, so I wrote a long one instead."
It really is far harder to write short things than long things. I have to make conscious choices to remove things, even when it feels like "if I remove this, it's technically wrong in [niche edge case]" or "but what if it comes across as [some negative]".
Persona is definitely one of those games that really hits you when it's over. In part I think it's cause it's just so damn long. You spend a long time getting attached to characters and it being your daily activity. But also, the format of the games is just very relatable. Sure, it's got fantasy elements, but the school and calendar format grounds the game into something more relatable. The game's story is heavily focused on building up friendships.
Plus that fantasy element plays a part. It's what makes the game world something unachievable for the real you. You'll never have the grand, world-saving adventures of the video game. You could make some friends and such, but you'll never bond over saving the world or catching a killer or the likes. The end of games like Persona tend to make me think a lot about that.
I've seen this called "post Harry Potter syndrome" or "post anime syndrome" before. It's very common for a variety of works, but I think the recurring theme is usually that you invest a lot of time into a character driven work where building friendships and some kind of adventure is the key element.
Agree. It's still my personal favourite, but the forced kidnapping was really unnecessary. It wouldn't have been any worse if they just did a standard "here's your next story mission location" and the mission has a scripted kidnapping scene. Trying to force it at a random time just ended up feeling unrealistic and annoying.
Honestly, I found it hard to enjoy too, even though I finished the game. The game can be really fun, but it can also get a bit annoying to realize that you have missed something on a planet and if you did, it might take a boring amount of time to find what. The problem is that the save limitations means you basically have to waste a ton of time whenever you were wrong about something or mess up. The ship computer can hint at when a planet has more to see, but it's not necessarily easy to figure out where to go, how to reach it, or if you're supposed to do a different planet first to get a hint.
Fuck Brittle Hollow. I almost quit the game with how much time that stupid planet wasted. A quick save/load function would have made the game massively more fun for me. Replaying stuff I've already done because the game has bleh checkpointing is just not fun.
There's also that moment in No Man's Sky when you figure out what the story is implying. I'm being vague here to not spoil it for anyone. But it doesn't have a single point in time where you piece it together. There's a growing amount of evidence before the game outright tells you what's going on.
Yeah. The idea of what is bad for properties values is extremely subjective and some people take it to such extremes as to not let there ever be something they don't like.
Eg, houses can only be painted a very select few shades. Lawns have to be trimmed short and even a short vacation could get you a fine. Cars can't be parked on driveways overnight. You must have at least 3 flower beds of a minimum size. Trash bins can only be brought out in the morning and not the night before. Etc etc. Anything you can imagine a cranky neighborhood complaining about, some HOA probably has a rule for.
There's lots of common sense rules you could have. It's easy to picture a stereotypical crack den that you wouldn't want in your neighbourhood. But there's also a lot of people whose idea of a good neighborhood is cookie cutter white suburbia with no personality. If you try to have anything else, they'll fine you. If you try and fight the fines, you risk losing your house cause you can bet they'll try to make you pay any legal fees and they can probably get a lien on your house.
I kinda agree with you. In theory, they definitely are. But at the same time, in practice, the already bad reputation of HOAs seems to attract the worst kind of people. It's a political position and suffers just like any other political position. The kinds of people who'd be best at it often don't want to do it because it's toxic.
A sizable number of them are simply glad about articles like this. It's not about protecting children or anything. It's about punishing women. I think a lot of GOP supporters don't even explicitly think "I want to punish women", but they implicitly enjoy when it happens. It's more about imposing their religious beliefs than about anyone's life or the likes.
And another sizable chunk are just apathetic. They'll be willing to ignore stuff like this because it's worth it in their mind to hurt LGBT people or whichever other GOP policy drives them. They'll tell themselves this is just a tragic accident in their quest for the greater good, never viewing this as an entirely foreseeable consequence or even the outright goal.
Yeah, the headline made me expect some super loaded question or something. But it's a very reasonable question that is obviously of great importance. DeSantis is just that big of a coward.
A true static site can use GitHub Pages for free hosting (probably other options, too -- never checked). That's what I do for my ultra low traffic personal site (at least, I assume ultra low -- I don't install any tracking on principle). I pay for a domain and that's it (and that's just to look nicer, not actually necessary).
Agreed. It's also frustrating that the labeling of anything anti-Zionist as anti-Semitism just gives actual anti-Semites the opportunity to claim their actual anti-Semitism is anything but.