Kerbal Space Program
Greentext
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
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- Anon is often crazy.
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If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
I unironically played nothing besides that game for a majority of high school and had no idea Squad was a Mexican company. Shame ksp2 apparently was not great
Ksp2 has come a long way since the initial release and the frustrations associated with it. It's not quite there yet, but it's still very much early access, and the progress thus far looks promising.
I played ksp1 for YEARS, and KSP2 has for me now reached the point where I can have fun beyond just experimentation and dicking around. I recently completed my jool5 expedition complete with two VTOL capable spaceplanes for Laythe. These also had drop tanks for extended range to survey these specific points of interest on the planet.
Steam still has it in Early Access still but is charging $50, full price for something they can't call complete. Gamebreaking bugs and FPS drops to 10 sometimes, it needs work but it seems like Squad is letting the community do the work for them like KSP1.
Squad is not developing KSP2
That’s why when you launch the game it says “intercept games” and not “Squad”
I’m starting to think you may not have played it since release though.
I mean, first Squad isn't developing KSP2, are they? Second, "developing" is present tense, it's still in early access, isn't it?
Was expecting this comment
arent they busy with cartels?
GTAIRL
The cartels should start making games. They already deal in addictive products.
Juarez is probably safer than the bad part of Chicago. The cartels are unlikely to fuck with you if you mind your business.
Bro, the government in Mexico was and probably still is a cartel.
9 years of shadows was developed by a Mexican studio. Kind of a shit game with charming visuals and repetitive gameplay. I 100% completed it and hated most of my time with it. 2/5 would not recommend.
If you make a game in Mexico you should show the US through a brown filter.
I think we're beginning to see Mexico flex it's cultural muscles out of the latinesphere.
Not videogames, but latine culture inspired shows like Villainos, El Tigre, and my personal nostalgia bait MUCHA LUCHA!!!!!, definitely foretell Mexico entering the same space of cultural influence in the west as places like Japan with Anime and JRPGs
Is "latine" the new latinx after that got overwhelmingly rejected by actually latino people? If so that seems very presumptuous to try, again, to push something onto a foreign language the speakers do not want.
It also reads very unfortunate, I did a triple take because I kept processing it as latrine.
Its hilarious, if you called a Mexican a fucking "latine" they'd look at you like you were a pinche mamon lmao.
Native speaker here and I totally agree. Every other word is gendered. What, am I gonna call a washing machine lavadore or car carrx? This definitely feels like North Americans trying to colonize our language.
It's OK, Tom Clancy made games.
A big problem will be that it'd be super easy for an aspiring and talented Mexican dev to just get scooped up by a US company. Brain drain at work.