The only way to stop this is to stop working for the companies that do it. That's never gonna happen though, people gotta eat.
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Video game news oriented community. No NanoUFO is not a bot :)
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
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Wait so your answer to "how do I stop my company from firing me?" is "Quit" ?
I'll give you points for being technically correct (the best kind of correct), but I don't think it's really in the spirit of the question.
Well, instead of working at Blizzard you should work at Mom and Pop's Games Inc. Or make your own company with blackjack and hookers.
Some industries are known for being predatory though, so it's hard for workers to change anything when an industry can prey on an endless pool of applicants lining up to pursue their passion.
And consumers are not reliable beyond bad press. Strong unions are the best hope, but that is much easier said than done.
Even unions can't entirely stop mass layoffs. "we won't work" isn't much of a threat when you're being fired.
Yeah but normally, if the union does its job, the employee that aren't fired don't work as well.
The only way to make a company change is to hurt their bottomline.
Yeah, but in the numbers we're seeing that's of limited weight in negotiation. I'm not saying unions are bad, just this is one situation they struggle to counter.
Here, if there are enough workers, then they don't need to join a bigger, external union because they have enough weight to change things.
Otherwise, smaller companies where there isn't a lot of workers, they can join a bigger union that has a lot more weight.
A union isn't magical, but it's a great first step towards better conditions. But taking that first step is hard because workers have a lot to lose, especially if working in the US.
Some sort of employee ownedgame company?
These companies aren't in the business of making and selling games they're in the business of increasing company valuation on the stock market. You can't convince them not to do mass firing, it's one of the fastest and easiest ways to cut costs and rapidly increase valuation. You'd need the law to protect the employees.
Worker owned game studios
I think it's going to happen, but only because the idiots in charge don't know how to make games anymore. I think they're going to squeeze so hard for short term profits that the companies will delay games for long periods of times, and honestly we'll probably see some studios start to fold.
Creative work and investments don't usually go hand in hand. CDPR seems to have changed their tune, it sounds like they're telling investors to pound sand, at least in a way of "look what happened with cyberpunk. We listened to you and that's what happened. So either let us do our thing or you can sell and leave"
Eat the rich
But from indie and AA studios. If they get really good funding, they can hire those who are laid off, and since they're usually private companies, they have no incentive to do layoffs.
Pirate those games. The workers have already been paid and any money you put in just goes to the corpos and they will feel even more validated even though they were born feeling validated already.
That was my thought, or gather the names of these mass layoff companies and do not buy their next title or 2. Again, the devs are already paid