this post was submitted on 21 Feb 2024
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It's good practice!

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[–] thebardingreen@lemmy.starlightkel.xyz 50 points 9 months ago (2 children)

One of the highlights of all D&D games I've ever played was

  • Finally levelling to the point I could cast 7th level spells, while the party was trapped on some awful demiplane where strange creatures were coming out of cracks in reality and just beating us to shreds.

  • Learning Mordenkanen's Magnificent Mansion.

  • Casting it so the party had some where to go rest and escape.

  • Taking the party on a tour of the mansion and getting super prissy about it. "Here's the kitchen. Here's the living room, no feet on the couch! The guest rooms all have private bathrooms, everybody better wash up, and send your dirty clothes to be laundered before you touch ANY furniture!"

That game continued to epic level and that character (who I had played starting from first level over the course of YEARS) created this spell using the 3.5 Epic Spell development rules. It is the best spell ever.

[–] ahdok@ttrpg.network 43 points 9 months ago (1 children)

I think, the first casting of MMM always needs a dedicated scene where the rest of the party get to explore what the wizard has made for them. It's a massive opportunity for creativity with the players, and as a DM you can just take a load off and let the wizard player run the session for a while, explaining all the cool things they incorporated.

The first time I cast MMM in 5e, it was with my pyrophobic gnome librarian wizard, Neff. She build a special room for each member of the party to cater to their needs, and I built a map for it (we were on VTT)

[–] thebardingreen@lemmy.starlightkel.xyz 17 points 9 months ago* (last edited 9 months ago) (1 children)

That's awesome. I love the attention to detail for each party member (which is exactly what we would expect from you). I bet there's a story behind the dragon skull and the piano. I wish I still had my mansion maps from that epic game (it was about ten years ago).

[–] ahdok@ttrpg.network 10 points 9 months ago

The piano is actually there because we needed a ballroom to entertain some NPCs for a political summit. Several of the servants in the mansion were skilled in instrument use, so we made a small area for performers.

The Dragon Skull is in the sand of a fighting/training pit for the party's fighter. She basically took out a red dragon single-handedly during one of our adventures, and it's a replica of that dragon's skull that we couldn't take away as a trophy because the dungeon collapsed.

[–] AFallingAnvil@lemmy.ca 5 points 9 months ago

Just wanted to say I love that spell you made, that's really cool!

[–] Zennyker@ttrpg.network 37 points 9 months ago

New Konsi comic! 🎉🎉🎉🎉

[–] MouseKeyboard@ttrpg.network 32 points 9 months ago (2 children)

Konsi is only sensible financially.

[–] ahdok@ttrpg.network 41 points 9 months ago (1 children)

It's important training! don't want to get rusty.

(Real reason) - The rest of the party have a lot of credibility and renown in Waterdeep, due to having done quite a lot of very overt acts of heroism. They're recognized by the Lord Protector as heroes of the city, and they are widely known to be powerful adventurers.

Razira joined the party later and, while Konsi knows she's a big damn hero, nobody else seems to know this or view Razira as being that important. Konsi's constantly looking for opportunities to have Razira perform impressive heroic feats (like catching a falling person out of the sky) in public, so she gets a reputation that matches how awesome she is.

[–] Xariphon@kbin.social 19 points 9 months ago

And of course she goes about it in the most adorable way possible.

[–] cm0002@lemmy.world 15 points 9 months ago (1 children)

Oh! That's probably why they're only on the Sending Stone Basic plan

They should at least move to the Sending Stone Basic+ plan and get 2 messages/day

[–] ahdok@ttrpg.network 3 points 9 months ago

I legitimately think it'd be cool if the base sending spell had "at higher levels, you can send an extra pair of messages in the conversation for each level above level 3"

[–] ahdok@ttrpg.network 26 points 9 months ago

Sorry for the small text size (vertical format haha) - if you click on it enough times it'll show full size.

[–] MentalEdge@sopuli.xyz 24 points 9 months ago (2 children)

Razira looks like she's about drop her the last few feet for endangering herself like that.

[–] ahdok@ttrpg.network 30 points 9 months ago

Alternate ending:

[–] Xariphon@kbin.social 5 points 9 months ago

I would laugh my ass off if she did.

[–] itslilith@lemmy.blahaj.zone 19 points 9 months ago (1 children)

Adorable! As always

I also love the attention to detail, that the reply is exactly 25 words long. Konsi planned this out

[–] ahdok@ttrpg.network 15 points 9 months ago

That's why Faelys is holding that paper up - so she can read it and not mess it up.

[–] aeronmelon@lemmy.world 11 points 9 months ago

That's genuinely adorable. And the brain on her for coming up with such a silly but clever scheme.

[–] HobbitFoot@thelemmy.club 10 points 9 months ago (1 children)

Great comic!

Also, this is why when I rolled a storm sorcerer, I made his background a blacksmith where his abilities helped him to maintain a forge.

[–] HipsterTenZero@dormi.zone 10 points 9 months ago

Cute~

also, like, yeah all the time. One day I'll be able to bust out my lumberjack wizard who just runs a protector tree + shape wood + shrink item factory, but alas I am for now relegated to my hedge hogman breaker's quest for the 7 forbidden dances.

[–] wagesj45@kbin.social 10 points 9 months ago
[–] azrendelmare@ttrpg.network 4 points 8 months ago

Man, those two are so adorable together!

[–] jounniy@ttrpg.network 3 points 9 months ago (1 children)

Meanwhile I'm impressed by the fact, that Konsi used EXACTLY 25 words.

[–] ahdok@ttrpg.network 5 points 9 months ago

With a little help: