jounniy

joined 1 year ago
[–] jounniy@ttrpg.network 2 points 18 minutes ago

Probably. An author once wrote a conversation:

"Wait. Thats magic." "You're people can use metal to fly over buildings." "Of course they can. It makes perfect sense."

Having a world, where "magic" actually exist raises a lot of questions about some conventional expressions and cultural aspects.

[–] jounniy@ttrpg.network 1 points 23 minutes ago

Yeah. I've seen some of it and it looks quite promising. Unfortunately, I'm one of those DMs who, for the love of his life, can't make a campaign with self-made stuff as it always ends in hyper fixation and over preparing on some parts, but complete lack of direction in others. I'm trying to get better, but modules just take of so much of that pressure, allowing me to fill in the gaps with actually well thought out content.

But if any DM wants to run a campaign in the places I so smugly called the ,,forgotten" part of the realms, then I'm always happy to see it.

[–] jounniy@ttrpg.network 1 points 30 minutes ago

Where is this city?

[–] jounniy@ttrpg.network 1 points 2 days ago (2 children)

I'm afraid I don't have the time to do so right now, but thanks for the suggestion.

I think its strongly connected to how many of your campaigns use modules, as with the exception of ToA, every module settled in the material plane takes place in the colored region and near it. And as lore for the 15th century DR is only well developed for the sword coast, I personally tend to stage my campaigns there.

[–] jounniy@ttrpg.network 8 points 5 days ago* (last edited 5 days ago) (1 children)

Ironically enough, I've had campaigns where just doing what the priestess suggested would have been a better solution than what the party ended up deciding to do.

[–] jounniy@ttrpg.network 10 points 2 weeks ago

Thats funny, because I've seen some DMs where nobody cares wether or not lvl. 10, they still treat you as if you were lvl. one and don't know sh*t about you. (Mainly in campaigns where the characters travel a lot. I still find it weird. Rumors spread quickly.)

[–] jounniy@ttrpg.network 2 points 2 weeks ago

Try this one. As the comments of the post say, it's not entirely up to date, but it works well enough.

[–] jounniy@ttrpg.network 7 points 2 weeks ago

They could also just make different adventures in different parts of the Faerun. But they'd have to actually update they're lore then.

 
[–] jounniy@ttrpg.network 1 points 2 weeks ago

Clerics have a more elegant way to do that.

[–] jounniy@ttrpg.network 1 points 2 weeks ago (1 children)

Far as I think about it, if one wants to hide a spell, they should pick up the subtle spell-metamagic. Making every caster able to do what is supposed to be a special ability (on par with doubling the range/duration of a spell) cheapens the ability and makes casters even stronger than they already are.

[–] jounniy@ttrpg.network 2 points 3 weeks ago (3 children)

As I said elsewhere, casting a spell and holding it uses visible components the hobgoblin could react to.

[–] jounniy@ttrpg.network 1 points 3 weeks ago

I takes a minute because it's not meant to be used in combat. I think for the power it has in the situations it applies, its very reasonable that it would be a spell requiring prep time and not one to just be popped of in the middle of combat.

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submitted 4 weeks ago* (last edited 3 weeks ago) by jounniy@ttrpg.network to c/rpgmemes@ttrpg.network
 
 
 
 
 
 
 
 
 
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submitted 1 year ago* (last edited 1 year ago) by jounniy@ttrpg.network to c/rpgmemes@ttrpg.network
 

Edit: A lot of people say, that GWM needs a melee weapon attack, but they miss Jesses point: While GWM requires a melee attack with a heavy weapon, Sharpshooters only criteria is an attack with a ranged weapon (not a ranged weapon attack). Jesse bases his claim on the fact, that a crossbow is still a ranged weapon, even if used as an improvised weapon for melee combat. That’s why it deals 1d4(!)+20 damage. (It works with any ranged, heavy weapon btw., so Longbow qualifies too.) Of course Jesse is playing the devils advocate here and of course, no somewhat sane Walter will allow this in any campaign ever, as it’s obviously not the intention behind these feats. But you could read it that way and that’s Jesses (paperthin) point. Besides: he finds the image of a barbarian running around recklessly smashing a crossbow over everyone’s head to just be hilarious.

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