I've been playing Lord of the Rings, Battle for Middle Earth lately (I believe the game came out in 2004?). Anyways, the small pool of players isn't as fun as you remember. The greentext notes giving up based on team matchup, and oh boi is that a big problem.
Greentext
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I really wish BFME2 could get a remaster in the fashion of the Age of Empires Definitive Editions. I only ever played single player back in the day but I'd love to be able to easily install it and play some multiplayer games.
Shame the rights won't allow that.
Had the same experience with AssaultCube last year.
CS2 still has server browser. Even I have my own dedicated server.
Had the same experience with AssaultCube last year.
Jesus, fuck, that's still around?
Shout out to my TF2 clan. You were the best friends I ever had. 🫡
Anecdotal, you still learn people and you can build a community reputation playing PvP in FFXIV. We don't get to choose the map, and you'll still see some people only once, but you get to know who's who. The problem is, it's not as fast as fortnite or other games. Which is a large turn off for many. But the slower (just barely slower) pace is more forgiving towards people that are middle aged and can't compete with top tier fortnite/ League of Legends, etc types.
That’s more because few people seriously PvP in FFXIV, so you naturally end up randomly queued with the same people repeatedly.
I definitely feel this way about gaming online. I miss Microsoft Ants.
So this was definitely not my experience in the pre-matchmaking era of online multiplayer. Possible case of rose-tinted glasses?
I agree that matchmaking has problems, but going back to what was there before are unlikely to be a net positive I think
Obviously both approaches had advantages and disadvantages, but OPs experience was definitely possible if you had the patience and luck to find a good community/server. But this also means there is a certain barrier because you have to do some work to find a good community/experience and can't just click one button to start.
And there are still modern games that have server browsers and they mostly tend to be less toxic imo, in part because people tend to know eachother a bit better and in part because servers generally have harsh rules, so toxic players often get kicked quickly.
And this is also where the disadvantages come in because there are admins who just kick anyone they don't like for whatever reason.
Halo 3 had a Party Up option after the match. If you found cool people randomly In TDM, you could just party up and go from game to game with the .
I never saw another game that did that and I wonder why it got killed off