this post was submitted on 14 Jun 2024
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interestingasfuck

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[–] kittenzrulz123@lemmy.blahaj.zone 75 points 3 months ago (2 children)

What an interesting idea to have a bunch of drunk people near an intense motion simulating device.

[–] Stanley_Pain@lemmy.dbzer0.com 19 points 3 months ago (1 children)

Hahahah was thinking the same. Wonder what the monthly clean-up expenses are 🀣

[–] Pissnpink@feddit.uk 10 points 3 months ago

Absolutely nothing. Janitorial staff are paid poverty wages.

[–] Nithanim@programming.dev 7 points 3 months ago

I think that is only for demonstration of the refresh rate and colors. I can imagine it being used to "place" the room stationary in specific places. Like to watch animals in africa or fish underwater. Or on a mountain for the view.

[–] qooqie@lemmy.world 38 points 3 months ago (1 children)

That looks cool in video, but I bet it’s super annoying and distracting to actually sit in

[–] towerful@programming.dev 9 points 3 months ago (1 children)

Yeh, also it's forced perspective aka the Trompe l'Oeil effect.
If you are sitting in the corner, it probably looks strange

[–] FellowEnt@sh.itjust.works 2 points 3 months ago (2 children)

I'm struggling to figure out how this is forced perspective, it's just sloshing water with no frame of reference for scale?!

[–] sukhmel@programming.dev 5 points 3 months ago

I guess, the point is that when you sit near the wall, it will look like the wave is travelling the angled wall super fast to then transfer to the perpendicular wall and move normally.

I guess, that constant shaking and splashing was chosen for a demonstration exactly because it obscures the fact that travel speeds aren't consistent

[–] towerful@programming.dev 2 points 3 months ago (1 children)

The fact that all the video is from 1 angle is the biggest giveaway.
If it was good inside the box, there would be loads of footage from there. That would be a very unique experience, because all of these things are forced perspective. It's just the way a 3d scene being rendered onto 2d surface viewed in a 3d world works.

The water is probably abstract enough that it's not as noticeable, but I bet it looks weird AF (and not in a good way) when you are sitting in there

[–] FellowEnt@sh.itjust.works 1 points 3 months ago

If you search 5D party room there are plenty around.

[–] barsquid@lemmy.world 33 points 3 months ago

This is awesome, now I can have a panic attack and an epileptic seizure at the same time.

[–] TheProtagonist@lemmy.world 25 points 3 months ago

Get seasick and vomit in less than a minute… 🀒

[–] captainlezbian@lemmy.world 24 points 3 months ago

This is awesome I’ve always wanted a club where I can throw up even when I’m the designated driver

[–] Shoe@lemm.ee 14 points 3 months ago (3 children)

May be stating the obvious or missing the point, but this is just a 3d render, right? Nothing about this looks like it exists in the real world.

[–] sukhmel@programming.dev 4 points 3 months ago

I don't know, it looks like something quite possible, but it doesn't seem like neither night club, nor a thing worth making πŸ˜…

[–] FellowEnt@sh.itjust.works 4 points 3 months ago (1 children)
[–] Shoe@lemm.ee 2 points 3 months ago (1 children)

Ahh amazing, thank you! I went searching for other videos but couldn't find any. Somehow didn't occur to me that the objects on the ceiling in OP's video, with the exception of the speakers, were images on a video wall too :). Explains the weird way it looks!

[–] FellowEnt@sh.itjust.works 2 points 3 months ago

It does look strangely unreal! The video compression probably doesn't help.

[–] Num10ck@lemmy.world 1 points 3 months ago (3 children)

this is definitely a render but Hughes Research Labs in Malibu had a room like this in the early 90s, they called it the Cave, using projectors synced up to several computers. meant for one user at a time.

Disneyland Anaheim had a giant room circled by projectors in the 1980s where visitors would stand while holding a handrail and they showed river rafting videos that weren't as crazy as this.

[–] FellowEnt@sh.itjust.works 4 points 3 months ago

VR caves are still a thing. It's also the technique used for virtual production, with the backgrounds rendered in realtime in Unreal Engine, trackers on the camera for positional data, or camera on a robot arm which negates the need for trackers. It's very cool tech that opens up a lot of possibilities that would be prohibitively expensive to shoot for real.

[–] Shoe@lemm.ee 2 points 3 months ago

Interesting! The university I attended had a similar room using projectors, but it was never as impressive as this. They did have it rigged to play Doom, though!

[–] FellowEnt@sh.itjust.works 1 points 3 months ago

It's real, search 5d party room for other examples.

https://youtube.com/shorts/5cfF-4P84hE?si=Zj8_APG7cI4Jx4hQ

[–] ptz@dubvee.org 10 points 3 months ago (1 children)

Like a prototype holodeck xD

[–] Blaze@reddthat.com 4 points 3 months ago (1 children)
[–] BassaForte@lemmy.world 5 points 3 months ago

Submersive*

[–] cordlesslamp@lemmy.today 5 points 3 months ago

Who wouldn't love a good night of seizure inducing and motion sickness?

[–] buycurious@lemmy.world 4 points 3 months ago

Looking forward to Jamiroquai redoing Virtual Insanity here.

[–] DrCake@lemmy.world 4 points 3 months ago

That would just constantly make me need a piss

[–] Etterra@lemmy.world 3 points 3 months ago

It's called C-SIK

[–] homesweethomeMrL@lemmy.world 3 points 3 months ago