this post was submitted on 06 May 2024
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[–] CraigeryTheKid@lemm.ee 60 points 6 months ago (1 children)

like when the collective world went outside at the same time when Pokemon Go launched. Our quiet downtown area was amazing to walk through. all those people.

[–] AFKBRBChocolate@lemmy.world 16 points 6 months ago (3 children)

Kind of a shame that the pandemic was so soon after. I wonder how much it affected the game's popularity.

[–] TheOctonaut@mander.xyz 52 points 6 months ago (1 children)

It was 3.6 years after? And it was pretty dead at that point. Like it was popular with a core group who were making Niantic and TPC tons of money, but the phenomenon was dead by the anniversary.

[–] ArgentRaven@lemmy.world 17 points 6 months ago

It died in my area when they dropped the amount of spawn nodes to the point where you couldn't really walk around. You had to drive pretty far at that point, and that kill let most people's enthusiasm.

I don't know if it was complaints by local businesses or what, but after that I never saw large groups walking around again.

[–] SnotFlickerman@lemmy.blahaj.zone 38 points 6 months ago (2 children)

Niantic was already killing interest in the game long before COVID wrecked it up a good bit, and they haven't let up on pissing off the Pokemon Go gaming community since.

[–] OneStepAhead@lemmynsfw.com 16 points 6 months ago

Niantic gives zero fucks about “the community” and really only care about the “whale” players that spend $$$ on the game.

[–] AFKBRBChocolate@lemmy.world 6 points 6 months ago

That's a shame. I never played it. My kid did/does, but rarely.

[–] thirteene@lemmy.world 6 points 6 months ago

COVID hit and they released "play safe" features like remote raids and increased spawn radius. Then they started enshitification and striped features, raised prices, started starving players of resources and new features were pay gated. It's still mildly popular but you need to join discord groups to raid.