this post was submitted on 06 Jun 2023
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Gaming

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I know most of the Bethesda RPGs have massive mod support, and there's games like Minecraft that have more mods than anyone can imagine. I would consider those games pretty playable in their vanilla states. Would you say there are any games that were "saved" by modding? Or that are still kept alive by thriving modding communities? What are some of your favorite mods?

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[–] WhoRoger@lemmy.world 6 points 1 year ago (2 children)

I don't know if improving is the right word, but the amount of transformative mods older games like Doom, Half-Life or Unreal Tournament (and not just shooters ofc) had, was wild.

Team Fortress started as a Quake mod, Counter-Strike as a HL mod, DotA as a Warcraft 3 mod.

[–] ECB@feddit.de 3 points 1 year ago* (last edited 1 year ago) (1 children)

Nearly all of the biggest competitive multiplayer/esports genres of today started as mods.

  • CS (half-life mod) -> Competitive tactical shooters (CS:GO, Valorant)
  • Dota (War3 mod) -> MOBAs (Dota 2, LoL, Smite)
  • Team Fortress (Quake mod) -> Hero Shooters (TF2, Overwatch)
  • DayZ (Arma 2 mod) -> Survival FPS (Rust, Ark)
  • Battle Royal Mods (like Hunger Games for Minecraft or BR for Arma 2) -> Battle Royal (Fortnite, PUBG)

Why?

Multiplayer games require other players! Mods generally come with a 'built-in' playerbase and a very low barrier for entry. The vast majority of innovation in the multiplayer space comes from mods, since trying something new as a commercial title has a huge risk of never establishing a big enough playerbase and just dying out before anyone tries it.

[–] SevenSwell@beehaw.org 1 points 1 year ago

Don't forget the Auto Battlers (Teamfight Tactics and such) that came from Dota 2, which is some crazy Mod-ception

[–] interolivary@beehaw.org 1 points 1 year ago

Aliens TC for Doom was amazing