this post was submitted on 21 Jan 2024
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From the github:

WHAT DOES THIS MEAN FOR OTHER LAUNCHERS (lutris/bottles/heroic/legendary,etc):

  • everyone can use + contribute to the same protonfixes, no more managing individual install scripts per launcher
  • everyone can run their games through proton just like a native steam game
  • no steam or steam binaries required
  • a unified online database of game fixes (protonfixes)
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[–] KeenFlame@feddit.nu 9 points 9 months ago (3 children)

But can we run it on windows

[–] cynar@lemmy.world 5 points 9 months ago (1 children)

Given Proton can actually be faster on some windows games, there might be a legitimate use case for this.

It would also be useful for developers to use for testing. Low friction access to a Linux runtime environment would make it a lot more reasonable for Devs to support Linux as well.

[–] narc0tic_bird@lemm.ee 3 points 9 months ago

That's mostly down to DXVK, not Proton in general. You can't really translate Windows API calls from Windows to ... Windows. It wouldn't change anything. Running games with Vulkan might though, especially with Intel Arc for example.

[–] Bene7rddso@feddit.de 4 points 9 months ago

With WSL it might be possible

[–] makingStuffForFun@lemmy.ml -2 points 9 months ago