It’s easier to imagine the end of the world than the end of capitalism. Nowhere is this more visible than on the shelves of game shops, where our choices for the future are dystopia, apocalypse, and space. Fully Automated is an open source tabletop RPG project developing a free game meant to provide for solarpunk what Dungeons & Dragons provides for fantasy. It's now in beta version 0.3 and we're looking to build our community of play testers and contributors!
Fully Automated! Solarpunk tabletop RPG
Gameplay: Fully Automated can be used with whatever your favorite system is. But for the best experience, we’ve designed a simple 2d10 system for roleplay built specifically for a world of interdependence and care rather than the logic of individualist domination that underlies most RPGs. For combat, Fully Automated uses a custom card-based system that’s fast and fun, and designed with defense and preservation of life in mind.
Characters: Who do you want to be? A healer? Hacker? Negotiator? Athlete? Customize from dozens of augmentations and abilities or play as one of 12 unique pre-made characters such as a Capoeira monk and a streetwise bike courier.
World Guide: You don’t have to study the economy, governance, and legal structure of Fully Automated to play it. But if you’re curious or looking for inspiration for your own writing, it’s all there. Learn about everything from food production to housing, along with a history that tells how we got from here to there. There's no one vision of solarpunk, but whatever your taste you can find things to use in our grounded, hard-sci-fi lore set one hundred years in the future.
Plus: playable stories! Fully Automated! Campaign 1- Regulation has a full three-mission campaign with 16+ hours of content to demonstrate what thrilling adventures look like within a world of fully automated luxury communism.
If you want to play or join this project visit our Discord server and help us work toward releasing version 1 in February 2024!
Well, you've got the docs, which is all you really need to play. If you have any questions or feedback, message me. I'll share updates here as we get close to launch.
Would you recommend any alternative or additional tools for helping build a community? I'd like players to be able to find each other and GMs for online games.
Building a community here on Lemmy might also be a good option for creating a backlog of resources, discussions, and finding others. I find reddits/forums easier to search than chat programs - though I have no trouble with discord.
That's a good idea. We still need a website for the game, but after that a Lemmy community is a good next step.
I'm interested to use element and matrix. Our community isn't large enough to operate across multiple platforms right now, but hopefully in the future we might be, and we can set up on one of the ones you mentioned.