this post was submitted on 26 Aug 2023
35 points (94.9% liked)
Dungeons and Dragons
10990 readers
1 users here now
A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!
/c/DnD Network Communities
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - Memes and Comics
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Other DnD and related Communities to follow*
- Tabletop Miniatures
- RPG @lemmy.ml
- TTRPGs @lemmy.blahaj.zone
- Battlemaps
- Map Making
- Fantasy e.g. books stories, etc.
- Worldbuilding @ lemmy.world
- Worldbuilding @ lemmy.ml
- OSR
- OSR @lemm.ee
- Clacksmith
- RPG greentext
- Tyranny of Dragons
- DnD @lemmy.ca
- DnD Memes@kbin.social
DnD/RPG Podcasts
*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- Posting news articles: include the source name and exact title from article
Format: [Source Name] Article Title
- Posts must have something to do with Dungeons and Dragons
- No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
We would like to start playing some tabletop with a few friends, none of us played any game of the genre, what would you advice us to do? Is DnD a good choice for beginners given that it doesn't have as much customisation as others, as I understand?
This is kind of a tricky question.
You are correct that DND doesn't have as much customization. A lot of character choices are kind of eclipsed by the big 1d20 random factor, too. Like, it doesn't matter a lot if you have +2 or +5 if you're adding 1-20 to it and looking for a result of 13. You're going to hit it a lot either way.
As to what you should play instead, that's really hard to answer from here. What is your group like? What do they want out of the game? Is it really a bunch of people who have never played anything before?
Personally, I really like Fate and think it's more intuitive. But it requires your players to be a little more bold and creative than DND. If you have a bunch of timid wallflowers it's not going to be great. But if you have a bunch of fun storytellers it can really sing. Also it's free and only uses standard d6 dice. But if no one's played anything before you might struggle, and might want to look into sourcebooks for sale.
Powered by the apocalypse games are also really popular. Some of them are meh, but that's sturgeon's law. They tend to be a lot more narrative and less concerned with "you can move exactly 15 feet".
Blades in the dark is also really popular. It's about heists. Pretty easy to pick up. Probably I'd recommend this one if the theme is interesting. It's a decent system and doesn't have any dndisms.
There's also a whole universe of dnd-likes, but to my knowledge most of them aren't different enough to be worth it. Most of them bring a lot of dnd-isms with a handful of tweaks. I don't see the point.
I personally really like the Chronicles of Darkness games. They can be a little crunchy, but I started them many years ago so they have a soft spot in my memories. If you wanted to play a game about being a vampire or werewolf or mage in modern day, they have you covered. They do require more reading and investment though.
Which goes back to not knowing your group. Most groups have at least one person who's not going to read or learn shit. Some have more. How many do you have?
Tldr: fate is awesome. Pbta is worth checking out. Blades in the dark is good.
I thank you for your very detailed reply.
We are all beginners in the world of tabletop, as for what we want out of the game, I think we don't have enough knowledge of what the different games out there entail to really know what we may want. I think everyone in the group is willing to learn how to play, but most won't be going as deep as me, but that's OK.
I will keep your recommendations close.