this post was submitted on 08 Aug 2023
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I have enjoyed the last couple (no, I don't buy anything from mtx, and I've only gotten the games on deep discount or used). But there is definitely a point in all of them where you hit that Assassin's Creed grind -- the grind that is intentionally made grindier to try and entice you to speed it up by purchasing an indulgence. When it starts to slow the game down to ridiculous levels, that's normally when I stop playing.
It's a shame too, because there is a lot to like otherwise. Not the deepest games by any means, and they'd be leaps and bounds better without the microtransactions and the related adjustments to game balance, but still a lot to like.
I guess it can be different for different people. Maybe I just never reached that “endgame point” but my progress was always marked by custom dialog and new quests in Odyssey, even if that sometimes meant a side quest rather than main quest.
The term ‘grind’ can be either a positive or negative depending on how much someone likes the core game loop. For something like Monster Hunter, it’s used in an appreciative way.
From what they've shown, Mirage won't really have that grind, since it's not an RPG game, nor is it as big as the last three games.