this post was submitted on 22 Oct 2024
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Information originally from MinnMax's Ben Hanson. There is an existing game used to describe this new game to Hanson as a point of reference, and all we know is that that game is not Hitman.

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[–] SassyRamen@lemmy.world 4 points 6 hours ago (1 children)

Players: Can we have more co-op with a sturdy storyline, and maybe offline play?

Game Developers: lol fam 💀

[–] ampersandrew@lemmy.world 6 points 6 hours ago (1 children)

Truthfully, all sorts of players are asking for all sorts of things, and you've got co-op story-driven games still coming out from other sources. Systems-driven games are way up my alley, and I'll happily take one of those even without co-op. Besides, if a PlayStation game came out with co-op, it wouldn't be offline co-op.

[–] DarkThoughts@fedia.io 1 points 4 hours ago (1 children)

Yeah. I personally love open world games. Obviously does not mean that every open world game is good but a good open world game can hook you for a much longer time than a linear story based game.

[–] ampersandrew@lemmy.world 1 points 4 hours ago (1 children)

There are a lot of interpretations of "player freedom" that don't mean open world.

[–] DarkThoughts@fedia.io 1 points 3 hours ago (1 children)

They said "a lot" of player freedom, so I'd definitely expect quite a bit more than just some dialog choices or whatever. ND also kinda tried to get into more open worldy stuff through their failed multiplayer projects, so it would not surprise me if they took that into a new format.

[–] ampersandrew@lemmy.world 1 points 3 hours ago

There are still a ton of ways to allow for a lot of player freedom without being open world. In fact, I'd say lots of open world games lack the freedom that a much smaller game like Streets of Rogue has, for instance. But yes, Naughty Dog has toyed with open world-ish designs in the Uncharted 4 era and Jak before that.