this post was submitted on 26 Aug 2024
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[โ€“] Birch@sh.itjust.works 5 points 3 weeks ago (1 children)

I must've played a ton of trash games that I purged from my memory, but one notable one that comes to mind is Command & Conquer: Tiberian Sun. The game was super highly anticipated and hyped and I was a massive C&C fan before, only to be completely disappointed by this massive turd that they shat on this genre defining franchise. The revolutionary "physics" did nothing to the game play, the main story was maybe a total of 4 hours and it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors or the main other RTSs of the time.

[โ€“] Tar_alcaran@sh.itjust.works 7 points 3 weeks ago* (last edited 3 weeks ago)

the main story was maybe a total of 4 hours

You must have been amazing at it, because it was certainly more like 20 for me, not counting branching missions. (The internet says it's around 25ish)

it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors

I think you're wearing some rose tinted goggles about Red Alert (and some solid black ones for the first game). Pathfinding in Tiberium Dawn was so terrible that it was part of the balance of the game: when they tried to fix it for the remaster, they found it horribly unbalanced the game in favor of GDI, so they decided not to fix it. Pathfinding was pretty shit in Tiberian Sun, but it was much worse before.

or the main other RTSs of the time.

Yeah, StarCraft was better but Total annihilation was much worse than Tiberian Sun in places where there was any terrain.

TA is much better now, but it has 25 years of mods going for it.