somnuz

joined 1 year ago
[–] somnuz@lemm.ee 2 points 9 months ago (1 children)

Let me take a personal spin on that question.

This wasn’t the first game that I played but it was the first game that I PLAYED. It really got me, made me draw stuff from the game, scratch my head and glued me to the screen.

My little brain melted from not understanding. The bitterness of every mistake and death was sprinkled by some mysterious force with the most magical feeling of solving the next level. This game explained by the example how games can be and are amazing. Before it, I just enjoyed the fun aspects of playing but here I was gaming and every level felt like a real achievement.

Now, when I think about it, this game made me skip building with LEGO for some time.

Oh, the title? Gobliiins.

First, first? Some bootleg version of Tetris.

[–] somnuz@lemm.ee 6 points 9 months ago* (last edited 9 months ago) (3 children)

For me, this is what works best now:

LibreWolf with:

  • uBlock Origin

  • CanvasBlocker

  • raindrop.io — not as an extension but a pinned tab, mostly for convenience to keep my saved websites and articles in one place, if anyone knows anything better, or more useful, or open source, let me know

[–] somnuz@lemm.ee 2 points 9 months ago* (last edited 9 months ago)

Oh, no worries, I’ve read it. What I meant by the quote is, you are not stuck anywhere, you are just camping in one of the best spots in the game..

I can only hope you had the polaroid and some charcoal on you to map out that great vista in the meantime, between all that looting the cargo containers.

[–] somnuz@lemm.ee 7 points 9 months ago (2 children)

Well, as the devs wanted the visual feeling of the game to resemble a painting — then it only fits to say “there are no mistakes here, just happy accidents”..

[–] somnuz@lemm.ee 6 points 9 months ago* (last edited 9 months ago)

I am really quite torn on this one.. In my language the definition of sexuality boils down to something (both intuitively felt and expressed) that changes over time with ones self awareness, current needs, state of being, moods and feelings..

So.. this just feels like a pleonasm from my perspective. Which wouldn’t be a problem at all but it kinda undermines the value of the word sexuality in itself — as something well defined or constant when clearly by definition is not at all..

I am guessing that this word is created and meaningful for people, groups or nations where sexuality as a word is being very poorly treated or even in some ways censored / taboo?

Can anyone explain?

[–] somnuz@lemm.ee 2 points 9 months ago

You! Yes, you. We need this type of approach, can you now go make some useful software that technically won’t be a bloatware or a game that won’t exceed 50 gigs? Pretty please?

[–] somnuz@lemm.ee 2 points 9 months ago

Let’s just agree on lossless with solid error correction — we really don’t want to fumble this bag.

[–] somnuz@lemm.ee 5 points 9 months ago (6 children)

1 GB is okay, can we — for the sake of this argument — compress it?

[–] somnuz@lemm.ee 1 points 10 months ago

That’s what I meant — it has six different designs depending on the mode you are in — for me that’s the definition of a functional design in action..

Sidenote, this was the first game, while playing, I felt like they actually figured out a solid idea for fixing the regular overkill artillery in so many games. I remember you, Max Payne with 10 guns in pockets, grenade launcher plus nades and molotovs..

[–] somnuz@lemm.ee 7 points 10 months ago* (last edited 10 months ago) (2 children)

6 different guns in a such compact form factor for a price of not dying while being chosen to actually use it, with a tiny little perk on the side of automagically becoming the Director of the Bureau with the side hustle of talking with Paranatural Entities/The Board — how’s that too chonky?

[–] somnuz@lemm.ee 28 points 10 months ago (12 children)

I have way too little knowledge about the genre in general but there was something oddly satisfying about the Service Weapon a.k.a. Director’s Gun from the Federal Bureau od Control..

But I am guessing the part of using it as a game mechanic makes a big difference, there were plenty cool looking things in movies or series — but this one just jumped first to my mind.

[–] somnuz@lemm.ee 1 points 10 months ago* (last edited 10 months ago)

For over a decade now, I am fortunate enough to just let my body decide, so I go to sleep whenever I feel like I want to sleep and wake up whenever it happens..

Hours are funny tho, middle point is probably somewhere around 6, sometimes there are times when it is closer to 4, and less often but it happens, around 8.

From my observations and whenever I talk with anyone invested in their routines, it mostly boils down to quality over quantity. Shitty 9 or 10 hours might feel terribly unpleasant and 30 min power nap can do wonders sometimes.

I always believed to be the night owl until I discovered it can switch for me and then I figured out a new option of being a morning lark — I must say, both have some benefits actually but the whole day timetable changes dramatically.

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