Been playing through Stardew. The wiki is a godsend
myersguy
I personally combine lower end NAS boxes with 4x4 mini PC's. I like the separation of concerns, as well as the tiny footprint.
Cyberpunk had some really strong characters/acting/writing. I'm finding it hard to get excited by other games lately because they just don't measure up the same.
Honestly, I enjoy the humorous colour names.
Not sure that transmission supports it, but other torrent clients (qbitorrent, deluge) allow binding the torrent client to your VPN interface. That way, you literally can't torrent on anything but your VPN connection (even if a killswitch fails/the VPN isn't running)
1% lows below 30 is what I call unplayable. Consistent 30 is my absolute minimum.
That's fine for you to feel that way. I'm just saying that Tears of the Kingdom was Exceptionally well received, despite it running around 30fps with huge dips in performance during some gameplay. It is evident that some gamers (perhaps console/mobile gamers more so) are less sensitive to lower frame rates and dips in performance.
In fact, 1% lows below 30 would disqualify almost any other game from even being rated playable by valve. But having cyberpunk run on the steam deck when it doesn’t run on a PS4 is a good sales pitch, so it’s clear why they verified it.
Their verification page seems to show what they are looking for. I don't think mediocre frame rates stop a game from being verified.
Average FPS in the benchmarks I'm looking at seem to be 30-35, with 1% lows around 25. Sounds pretty standard for many console games. Especially handheld (switch Zelda games run at 30fps with huge dips, no?)
Most people want stability (low change) for servers. Arch is typically run where plentiful software updates are welcome. It's not that you can't/shouldn't use Arch for servers, but it isn't the most conventional suggestion.
MySQL (and by extension, MariaDB) has an even better option:
mysql --i-am-a-dummy
Arch, Fedora, and Debian. Think I'm going to start phasing out Fedora though.
I can't find the video, but I remember someone at Ableton said they pretty much had the same view of Live piracy. If someone pirates it, they weren't willing to spend the money on it, but perhaps they will be willing to in the future.