mhd

joined 1 year ago
[–] mhd@kbin.social 1 points 1 year ago

@Hollow_knight I did my last P-A game with GURPS, which unless radically stripped down ain't exactly kid-friendly. What's your core story in this game? Crafting and skill trees sounds almost as complex as 5E, especially given that the kids already know the latter... Might have a look at some of the simpler derivates of 5E (Five Torches Deep, Shadowdark), create a few custom classes…

I've never been a big fan of PbtA, so I'm not a big help there. Within that rules genre, I'd have a look at FATE Condensed plus the cliffhanger mechanic from the Masters of Umdaar setting (PDF available for free).

[–] mhd@kbin.social 1 points 1 year ago

Any Autobahn.

[–] mhd@kbin.social 4 points 1 year ago (1 children)

Homebrew stonepunk setting with GURPS

Duskvol with HERO (don't care much for FitD, but the setting seemed cool)

AD&D 2nd Edition game in a post-cataclysmic Forgotten Realms, where magic is only done by specialty priests and thus cults are getting increasingly important. Basically a mixture between regular FR, those wu xia movies with lots of hidden sects and the cults of RuneQuest.

Speaking of RuneQuest, now that BRP/ORC is out, I want to use it for something. Torn between a Qin dynasty not-quite-Wu Xia game and MERP-style Middle Earth.