all-knight-party

joined 1 year ago
[–] all-knight-party@kbin.cafe 11 points 1 year ago (5 children)

Depends on if the character's supposed to be a self insert. In a game with deep customization you may be trying to make yourself, and not playing as Lara Croft or Geralt, so being able to choose your pronouns helps immersion, and immersion's a big deal to many players who'll take it anywhere they can get it in a game, whether it's pronouns, or being able to see your torso and feet when you look down.

[–] all-knight-party@kbin.cafe 6 points 1 year ago (2 children)

I can understand that having pronouns or nonbinary or trans characters in games can be a bit of a culture shock. As a culture we're beginning to grow more overall accepting of these people that have been here all along, but never felt comfortable to "be a seen part of society" out of fear. The same sort of thing happened, or is still happening, with homosexuality, though that's further along the acceptance curve than trans/nonbinary.

Eventually it won't be so obviously "woke garbage" that sticks out to you as something noticeable and startling, and it'll be just another feature of the game like anything else, just another NPC like any other, but that one gets called "they" instead of him or her. It takes time for it all to become normalized and not be something you raise eyebrows at and feel upset by. You may always wonder sometimes what gender someone is identifying as when it may not be obvious, but it will become easier to simply ask them, or be okay with not knowing, it's okay to not know.

I'm not going to pretend that mentally working through these things isn't a part of this whole process, but trying to somehow fight back against it by calling it all garbage and refusing to extend the hand to understand where it's all coming from is... inappropriate, we all need to get along, we all live on this planet together and the only way to make it the best it can be is to try and understand each other.

Sure, you may have a point in there about desiring a platform where people can upload any mod they like, and that could totally be a thing, Nexus Mods doesn't want that to be their thing, specifically, and whether you're okay with that or not is your perspective, and I'm okay with that, but you should try and understand why Nexus is taking that stance. Nonbinary and trans people are on the back foot, culturally, so it's clear that many places will take a stand to hard defend their representation because they're so far behind the "biological genders" and could use a helping hand.

[–] all-knight-party@kbin.cafe 1 points 1 year ago* (last edited 1 year ago) (2 children)

Oh wow, how's it hold up? I think the Xbox version of that 2010 remake came out in 2011, the original was a Wii game. I assume that means they made it backwards compatible.

That's a full on reimagining of the original game, new Bond and everything, so the balance wouldn't be comparable to playing the actual original with modern controls, but I heard it was a better game than you'd expect from messing with the original Goldeneye.

I was talking about the original Goldeneye 64 that came out on Switch's NSO N64 games.

[–] all-knight-party@kbin.cafe 1 points 1 year ago* (last edited 1 year ago) (4 children)

Which one? I played the one that was released on Switch, which is just the OG and had the same controls. What do you mean recent? You mean the 2010 remake?

[–] all-knight-party@kbin.cafe 2 points 1 year ago (1 children)

That seems a little better, but seasonal content must be paid for, right? Does that mean the content I paid for that's sunsetted id have to pay for again seasonally? And what about the campaign?

[–] all-knight-party@kbin.cafe 2 points 1 year ago

I had just never heard anyone speak about it, the premise and Japanese mythology already interest me, and it's developed by Tango, the studio ran by Shinji Mikami, so I'm definitely interested to check it out (though I know he's not directly involved, it lends a pedigree to their studio, to me.)

[–] all-knight-party@kbin.cafe 1 points 1 year ago (2 children)

Oh shit, that actually sounds pretty cool, I was expecting some straight forward RPG by the name of it, I'll definitely check it out. Thank you

[–] all-knight-party@kbin.cafe 8 points 1 year ago (3 children)

That would be when I quit, yes.

[–] all-knight-party@kbin.cafe -2 points 1 year ago

Those people are subhuman and don't belong with the rest of us. They get a tickbox that says "Select if you were born on the 22nd of the month." All the tickbox does is send SWAT to the address you entered

[–] all-knight-party@kbin.cafe 1 points 1 year ago

There's also a program free for personal use called Bulk Rename. It has an incredible amount of custom options that the Microsoft power toys couldn't do, that I needed. Just in case your program isn't super extensive on the options and possibilities, FOSS is preferred unless necessary

[–] all-knight-party@kbin.cafe 2 points 1 year ago

Some games are so borked from a technical perspective they'd need a remake to work right, like Oblivion. That game is so technically bottlenecked by itself that even on modern hardware I fucking stutter, and I've trawled so many performance mods with fellow players in the comments just having to come to terms with the fact that no mod can fix the inherently poor optimization on an engine level.

Remakes can definitely be warranted in certain cases. Sometimes it's easier to just start over clean than try to untangle an existing mess and Frankenstein it back together. Sometimes making vast changes can produce an alternative reality of a game to be enjoyed by more or a different audience, like the Resident Evil Remakes, which are fucking excellent, or the FF7 remake, which, while contentious, is mostly only so because of purists, who do still have the original they can play (and I do believe companies should always keep the original around)

[–] all-knight-party@kbin.cafe 1 points 1 year ago

Ahh, weird and gross, as opposed to...

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