I'm hyped, man. I'm playing through World now after dumping ~800 hours into MH RiseBreak across Switch and PS5. Loving it despite the difficulty spikes (Raging Brachyidos sends his regards). Hopefully Wilds smoothes out these spikes and also makes the campaign more easily played through with other people. World still has people playing years after release (only thing I can't find parties for are the sieges). I gotta sink time into MHGU, though...so many monsters, so little time.
MrDiamondJ
I chose Scorned Magnamalo. I love that murder kitty.
You'll pry my Great Sword from my cold dead hands. No matter the meta it's always at least decent, and dead simple to be effective with. Difficult against mons with quick attacks that have a wide range, though (e.g. Gore Magala).
Yeah, that's what I'm reading. Won't go too far down the rabbit hole with the US version then.
I've played a bit. I have yet to see the long-term hook, though. With Pokemon Go they have the obvious hook of completing your Pokedex, but MH doesn't have that as a main activity (at least to the degree of Pokemon).
I'm not getting deep into it because I don't think it'll be around very long.
I play way more retro games due to packages like EmuDeck being so slick.
I'm too mesmerized by his undulating veiny neck to notice!
No idea why anybody would want that Khezu. I can't stand that monster, lol.
Oh right, I forgot the inevitable gacha.
Rise is indeed a different beast entirely. It plays much faster, especially with the addition of Wirebugs for whipping around the environments through the air. Palamute riding is also a game-changer. I tell people that Rise is much more "playable" than past installments.
Gotta wonder if that 10k Zenny is meaningful, or if a single potion costs 5k Zenny. 😂
Love it! Great to see Fairlight's name up there again.