Monster Hunter
Hunter's Handbook
๐ Relevant Posts Only
Keep it related to Monster Hunter. Plain and simple. If it's questionable, be ready to back it up.
๐ Respect Your Fellow Hunters
Greenhorns or oldhats, we all start somewhere in the series. Everyone is welcome.
No racism, bigotry, flaming, trolling, or any other behavior unbecoming of a guild hunter. We're here to play and discuss Monster Hunter with like-minded folks, act like it.
No "game shaming": This isn't a place for title vs title arguments. Take that to steam forums or elsewhere. Compare/contrast mechanics between games, discuss what worked or didn't and how. Devolving into flame wars of "MHX sucks, gib more MHY" will not be tolerated.
No "off-meta" shaming: having fun playing the game is the meta. Discuss strats, builds, and give suggestions, but that's all they are, suggestions.
๐ Original Art Only
No AI art: too easy to spam, too low effort.
Attribute original artists with links, watermarks, and mentions where available. If you don't know the source, say so.
If an internet sleuth finds a poster cribbing others' art as their own, that's a bannable offense.
๐ Safe-For-Work Only
SFW cosplay only: no nudes/lewds
No Rule 34: make your own MH34U
๐ Resources
spoiler Official MonsterHunter.com
MH 20th Anniversary Site
~~Monster Hunter Twitter~~ :::
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Rise is indeed a different beast entirely. It plays much faster, especially with the addition of Wirebugs for whipping around the environments through the air. Palamute riding is also a game-changer. I tell people that Rise is much more "playable" than past installments.