Kaymorak

joined 1 year ago
[–] Kaymorak@lemmy.world 3 points 11 months ago

Oh interesting, sounds pretty good to me. Didn’t realize some details had already been discussed. I do kind of like that idea that was raised a while back about like “resting” in bars to regen energy. Create little social hubs for early game players to congregate. Maybe make energy a bit worse early, but offer a way to recharge - just thinking out loud.

[–] Kaymorak@lemmy.world 4 points 11 months ago* (last edited 11 months ago) (2 children)

The run energy changes - I think it’s worth rebalancing but I just hope they don’t change it so much that you can sprint through the early game. I feel like a big part of getting attached to the world is plodding your way through it at the beginning.

[–] Kaymorak@lemmy.world 1 points 11 months ago

Just to add another data point, I have the same experience on windows and haven’t been able to solve it. I’m on windows 10, also an 8700k, and an RTX 3090. This build has no issues running modern stuff like cyberpunk /w ultra raytracing, starfield, bg3, etc.

Performance was never perfect but it absolutely tanked a few major updates ago. I THINK it was around the time the performance issues cropped up on the series x as well.

If you find any cause other than just “doesn’t play nice with older Intel CPUs” I’d love to know.

[–] Kaymorak@lemmy.world 4 points 1 year ago (3 children)

Character screen (where you switch your gear and weapons), menu on the bottom left if memory serves. Should have your cyberdeck, health item, and grenade/cyberwear (like optimal camo) all in that area.

[–] Kaymorak@lemmy.world 30 points 1 year ago (5 children)

Yes consumables are on a recharge system now. Finding/buying/crafting say, a particular legendary grenade is a big deal now, as it becomes a permanent part of your arsenal.

Personally I’m all for the change since it removes the whole “I’ll save this for when I really need it but never actually use it” temptation. Plus more choices about how to spend resources.

[–] Kaymorak@lemmy.world 1 points 1 year ago

Ahhhh good to know thanks. I’ll hold off doing anything with my main save until that patch then. Though it sounds like unless you’re in populated systems it shouldn’t happen.

[–] Kaymorak@lemmy.world 2 points 1 year ago (4 children)

Just dropping a comment because I’m curious too. This happened to me last night in the expedition, latest patch. Portaled from one station to another, gained like 4 outlaw rep and lost 7 gek.

[–] Kaymorak@lemmy.world 2 points 1 year ago (1 children)

Definitely not a VRAM thing - I play with a 3090 (24gb) and get tons of hitching. Haven’t had the chance to try on apple silicon but I suspect the performance is due to the really strong CPU cores. NMS is a very cpu intensive game.

[–] Kaymorak@lemmy.world 1 points 1 year ago

No problem! I don’t mean to discourage you, I just don’t want you getting frustrated with the game when an S class never appears. I believe I have a combined 250-300 hours between main save and expeditions and I’ve seen a ‘natural’ S class freighter exactly once, and it was on an expedition file.

I use the term ‘save scumming’ but not in a derogatory way. It’s just the best way to get a lot of things done in NMS. I used it to get my S class venator freighter, and several community find ships at S class (prior to setting up my nanite farm - not worth it if you have one). I mainly spent the time to get the freighter because it felt bad to me spending bulkheads on anything that wasn’t S class. More of a FOMO type thing than anything else. These days my freighter is my sole base of operations, with my bases purely existing as markers and resource farms. (On pc though, bummer to hear that it’s unstable on switch)

[–] Kaymorak@lemmy.world 10 points 1 year ago* (last edited 1 year ago) (2 children)

I just want to see enough folks from some of the gaming communities move over: (Most of these have small communities already, I just want growth!)

2007scape for the memes

Satisfactory for the incredible creativity

Nomanssky for the same reason ^

Forzahorizon for the weekly challenge discussions and screenshots

FFXIV for the community ‘vibe’

Really any game with a fun online community, these are just a few of the ones I enjoy.

[–] Kaymorak@lemmy.world 4 points 1 year ago* (last edited 1 year ago) (2 children)

Just my take - if you’re planning on playing the same save file for 100s of hours like some people (myself included) the minor bonuses and ‘flex’ factor of an s class freighter can be worth it. For any normal ‘I’m going to play for a while and then move on’ save it’s absolutely not worth it and you shouldn’t worry.

Without save scumming, freighter events occur every 3 hours ish of active play. At a roughly 2% chance in T3 systems that’s 150 hours on AVERAGE. That assumes you’re also warping to a new eligible system every time that internal clock is running out. The only realistic way to get one is the reload method that others have mentioned. It’s up to you whether or not you go that route, I just wanted to emphasize that you really shouldn’t count on ever finding one naturally.

P.s. I think it goes up to 5% in pirate systems but the storage and tech slots are drastically reduced, so it’s kind of a wash time wise since bulkheads are time intensive to acquire.

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