due to the way causality works it would be pretty difficult to tell a story in any genre where someone's opportunities in life are not strongly correlated to circumstances from their past that are outside of their control (like their birth)
Fitzsimmons
And he's right! It might not be as good as the games that came before it or after it but that bar is so high that it can still be a great game despite it
"I want shorter games with worse graphics made by people who are paid more to work less and I'm not kidding 😎"
Indie games are kind of this, but it's hard to make the "paid more" work consistently at scale. Largely because there's a shitload of people making really good indie games and I can only play so many of them.
Almost always food
and the funny thing is that these games launch in such a bad state because the publisher paid for the marketing push to happen on a specific date, so come hell or high water, the game is gonna ship by that date
don't get me wrong, deadlines are extemely important or your project will just end up with infinite scope creep, but games are a massive artistic and technical endeavour, which are two things that can be extremely difficult to estimate
there's gotta be a better way
"I CASt pissed off angel that's going to whoop your ass"
here I was thinking op was talking about the 9th level spell that can summon an extraplanar ally. the CAS of D&D
we're all forced to work within the system, normies do so without questioning it
These extensions work first by looking at the contents of the page you're on to detect a paywall, and then make modifications to the page that remove the paywall. There's no way for the browser-creators to guarantee that the extension isn't also silently adding a hidden element that captures everything that you type into that website, in addition to the paywal removal, so they're basically trying to warn you such a thing could happen.
And that is a genuine risk from every extension in the addons store, but I would say that risk is potentially even higher with a piracy extension installed from a github relese. (Not this one in particular per se, which I have no opinion about, just in general.) If it makes you uncomfortable, a reasonable compromise could be to create a new browser profile for use only with this extension, or maybe even use a different browser entirely than your daily driver.
The game has a ton of subtle mechanics that it doesn't really go out of its way to tell you about. So there's a degree of mastery and cross-polination of strategy and builds that take advantage of those mechanics between groups, which adds a lot of fun for me. I respect how that's not for everyone though.
the enemy placement isn't exactly amazing in vanilla but it is atrocious in scholar of the first sin. which one did you play?