Fitzsimmons

joined 1 year ago

I understand that a rather large portion of the active players of FFXIV are subbed mainly so that they can participate in the mod-supported ERP community. Yoshida is also the director of that game so I'm pretty sure he knows precisely how futile this request is.

he's known for ages and had this one in his back pocket just waiting for the moment when you finally come out

[–] Fitzsimmons@lemmy.blahaj.zone 11 points 1 month ago (1 children)

recurring cost to rent a multiplayer server though, maybe that was it

lol ok sure is terarria a dead game? what about mario 3? agree with the devs on this one who gives a shit if people aren't mainlining it every day of their life

[–] Fitzsimmons@lemmy.blahaj.zone 3 points 1 month ago (1 children)

some kids call their father "daddy" smh

[–] Fitzsimmons@lemmy.blahaj.zone 42 points 2 months ago (4 children)

They are and they must. There is no path forward that doesn't massively disinvest from personal vehicles.

[–] Fitzsimmons@lemmy.blahaj.zone 3 points 2 months ago (1 children)

the enemy placement isn't exactly amazing in vanilla but it is atrocious in scholar of the first sin. which one did you play?

[–] Fitzsimmons@lemmy.blahaj.zone 10 points 2 months ago (1 children)

due to the way causality works it would be pretty difficult to tell a story in any genre where someone's opportunities in life are not strongly correlated to circumstances from their past that are outside of their control (like their birth)

[–] Fitzsimmons@lemmy.blahaj.zone 9 points 3 months ago (1 children)

And he's right! It might not be as good as the games that came before it or after it but that bar is so high that it can still be a great game despite it

[–] Fitzsimmons@lemmy.blahaj.zone 6 points 4 months ago (2 children)

"I want shorter games with worse graphics made by people who are paid more to work less and I'm not kidding 😎"

Indie games are kind of this, but it's hard to make the "paid more" work consistently at scale. Largely because there's a shitload of people making really good indie games and I can only play so many of them.

[–] Fitzsimmons@lemmy.blahaj.zone 8 points 4 months ago (1 children)

Almost always food

[–] Fitzsimmons@lemmy.blahaj.zone 1 points 4 months ago

and the funny thing is that these games launch in such a bad state because the publisher paid for the marketing push to happen on a specific date, so come hell or high water, the game is gonna ship by that date

don't get me wrong, deadlines are extemely important or your project will just end up with infinite scope creep, but games are a massive artistic and technical endeavour, which are two things that can be extremely difficult to estimate

there's gotta be a better way

 
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