Ambatukam

joined 1 year ago
[–] Ambatukam@lemmy.world 21 points 10 months ago (1 children)

No wait this is actually an amazing idea, if you let your hunger meter/other resource go down far enough, it gives you unskippable objectives to do HORRIFYING things.

Get a bit too tired? You get an objective to break into someone's house to sleep. Have to kill someone to do it? Too bad.

Too thirsty? That old woman's IV bag looks like a great hydrator.

Hungry? Let's hope you aren't near any children's hospitals...

[–] Ambatukam@lemmy.world 3 points 10 months ago
[–] Ambatukam@lemmy.world 2 points 11 months ago (1 children)

I've always found those SO hard to handle!!! Whats your strategy?

[–] Ambatukam@lemmy.world 9 points 11 months ago (1 children)

Update: I don't think she'll like her new contact info in my phone

[–] Ambatukam@lemmy.world 18 points 11 months ago (3 children)

You are as PRESUMPTUOUS as you are POOR and IRISH

I'm using this the next time my Irish girlfriend asks for a ride home from work

[–] Ambatukam@lemmy.world 9 points 1 year ago (1 children)

This is a fascinating world building question. Genies are supposed to be magical, extremely powerful beings, but they only become interesting when bound by rules - either set by the limitations of the world, or of their magic.

A "fuck you I do what I want" genie isn't interesting because there's nothing to figure out in the context of the world the genie inhabits. And that world's context and structure ultimately dictates what makes sense to an audience, and what seems jarring or out of place.

The way a genie fulfills wishes and how it tries to worm out of it can tell you much of the fictional world it inhabits!