2fm

joined 11 months ago
[–] 2fm@lemmy.world 4 points 1 month ago

No I don't.

[–] 2fm@lemmy.world 7 points 1 month ago

This is from Hand Tool Resue on youtube, if anyone is curious. Can't remember which video though.

[–] 2fm@lemmy.world 3 points 2 months ago (3 children)

Thanks for the info and vehicle corrections. I'm ok with losing items for now, account bound so they'll eventually come back. See you in the Verse o7

[–] 2fm@lemmy.world 4 points 2 months ago (5 children)

Aye, sounds entirely standard for SC. I don't really care if they "wipe" our hangars in future updates, I can't wait to dump my random flair from like 10-12 years ago into the hangars and play around with my layout. I almost hope they wipe item placement and such so I can make a mess and have someone else clean it up. First thing I wanna do is drive my STV (or was it PTV? The golf cart, not the early days greycat buggy cart but the "newer" one, forgot the model/name) right off the base hangar door down into the void. No reason, but intrusive thoughts must be sated!

[–] 2fm@lemmy.world 3 points 4 months ago* (last edited 4 months ago)

"Resume Game" wasn't exactly an easy thing to simply forget about. Because it's based off of GZDoom, any and all little change to any level would break your save. This chunky update included engine corrections that would make it possible to Resume your Game even if a future update comes out and not force the players to restart a whole level or even their entire progress.

They didn't forget to add such a simple feature, they simply had to make such a feature possible in the first place given the nature of the engine it is based on (GZDoom is a port of the original '90s Doom engine). I'm happy they have it figured out now and I can play without worry of any future patches ending my savegame.

Yay to the devs!

Edit: grammars