this post was submitted on 22 Feb 2024
3 points (100.0% liked)

Fully Automated RPG

94 readers
2 users here now

This community is for discussing solarpunk tabletop gaming, organizing games, and sharing questions, new content, and memes.

For more info visit fullyautomatedrpg.com.

founded 10 months ago
MODERATORS
3
submitted 9 months ago* (last edited 9 months ago) by JacobCoffinWrites to c/fullyautomatedrpg
 

This is I think the third time in my life I've made a character sheet for a tabletop RPG so I've probably messed something up, but I thought I'd share it just the same. I tried to focus on making someone who is good at fixing and making things, and who only has some basic recreational sport fighting knowhow which he'd be very reluctant to use (and which might be dubiously useful anyways). I'm not sure how well he'd fit action-heavy campaigns - he's almost closer to a ship's engineer kind of role, and I'm not sure how that'd fit an investigation, for example. But I wanted to do something different, and emphasize other kinds of problem solving, so here's what I came up with:

I might change his origins based on where the next campaign I can join takes place. I feel like he'd fit just as well in another city, or even in one of the orbital or martian locations.

top 3 comments
sorted by: hot top controversial new old
[–] andrewrgross 1 points 8 months ago (1 children)

I really like this character! He looks like a lot of fun to play, and a lot of fun to play with as another player at the table.

Do you think he should have any kind of alternate name? Or just his given name?

[–] JacobCoffinWrites 2 points 8 months ago (1 children)

I can't really think of a reason he'd take one yet, but I'll think on it. Maybe something will come up in a campaign. But I kinda like that he just goes by his given

[–] andrewrgross 1 points 8 months ago

Yeah, that makes sense.