this post was submitted on 27 Nov 2023
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[–] A_Union_of_Kobolds@lemmy.world 3 points 9 months ago

RTS has been a dead genre since long before Zoomers started buying anything.

[–] AnonTwo@kbin.social 2 points 9 months ago (1 children)

I don't think RTS was even big when RTS was big. SC1 and wc3's custom map scenes were way bigger.

A lot of the games that killed the RTS genre were even games from that custom map scene.

(That all being said, it didn't exactly die. Just it didn't grow the way Moba did)

[–] wombatula@lemm.ee -1 points 9 months ago

Exactly! Tower Defence, MOBA, and all the other games built out of the RTS engine in custom maps replaced it, and this all happened years before Zoomers were even walking much less playing advanced video games.

Blaming the RTS genre dying on zoomers would be like blaming them for killing 90s rap, they had nothing to do with it and it's downright ludicrous to suggest.

[–] Zehzin@lemmy.world 2 points 9 months ago* (last edited 9 months ago) (3 children)

RTS died when zoomers were like 5, nerd

[–] LetterboxPancake@sh.itjust.works 2 points 9 months ago

Wow, I didn't manage to kill a whole genre when I was 5. Some ants maybe, but not a genre.

[–] Zirconium@sh.itjust.works 2 points 9 months ago

True. There's a picture of me at five years old playing dawn of war

[–] Kolanaki@yiffit.net 0 points 9 months ago (1 children)

StarCraft killed it by being too fucking good.

[–] frezik@midwest.social 0 points 9 months ago* (last edited 9 months ago) (1 children)

Pretty much. Blizzard supported the hell out of that game. Tweaked everything until it was perfect. At launch, it was as good as anything else at the time, but it wasn't knife-edge balanced like it became.

Modern Blizzard isn't capable of that anymore, and neither is anyone else. The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of "not balanced like Starcraft" hanging over it.

[–] Daft_ish@lemmy.world 0 points 9 months ago (1 children)

I do not remember starcraft being perfectly balanced....

[–] Nalivai@discuss.tchncs.de 1 points 9 months ago* (last edited 9 months ago) (1 children)

Grandmaster:

Protoss: 57%
Terran: 57%
Zerg: 55.2%

Masters 1:

Protoss: 52.7%.
Terran: 52.5%
Zerg: 51.9%

Masters 2:

Protoss: 51.2
Terran: 51.1
Zerg: 50.9

IDK, looks pretty balanced to me

[–] Daft_ish@lemmy.world 0 points 9 months ago (1 children)

Maybe because I only observe high level play.

[–] Nalivai@discuss.tchncs.de 1 points 9 months ago

Higher than Grandmaster and Master?

[–] AphoticDev@lemmy.dbzer0.com 1 points 9 months ago

In what world is RTS dead? Strategy games in general have been making a huge comeback in the past five years or so. I would aks if this dude (because we all know it's a dude) lives under a rock, but he's on 4chan so we know he does.

[–] pixeltree@lemmy.world 1 points 9 months ago

??? RTS' require crackhead adhd attention splitting to be good at, not planning and concentration

By their own logic zoomers should be taking to them like fish to water

[–] praise_idleness@sh.itjust.works 0 points 9 months ago (1 children)

idk I live in South Korea and Starcraft is still going quite strong.

[–] bjoern_tantau@swg-empire.de 1 points 9 months ago

That's like saying Burgers are popular in the USA.

[–] Rentlar@lemmy.ca 0 points 9 months ago (1 children)

fake news from anon. The problem is that we hit the supply cap/population limit/CONSTRUCT ADDITIONAL PYLONS so no more RTS... sad.

Just kidding, forget about all of those, we have Beyond All Reason: a free and open source RTS game set in space. Actively in development, cross-platform and has a unit cap way higher than any of the RTSs from the 2000s.

[–] Zirconium@sh.itjust.works 1 points 9 months ago

OpenRA is a open source red alert for anyone interested in a semi active (30 players?) RTS

[–] Toneswirly@lemmy.world -1 points 9 months ago

4chan; a place where millennials can yell at clouds in peace.