this post was submitted on 27 Nov 2023
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Asklemmy

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[–] cosmicrose@lemmy.world 8 points 11 months ago (1 children)

Space Engineers but not a buggy mess with player scripting that isn’t in C# of all things.

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[–] rgb3x3@beehaw.org 8 points 11 months ago

Seriously, how has there not been a survival RPG Battle Royale in the style of the Hunger Games?

Create a character with certain traits and skills using the same number of allotted points that everyone gets, then survive for 30 minutes to win.

Could be a bow hunter or a nature specialist, a sword fighter or a trap-maker. You could be strong, tall or fast and small with the ability to climb trees or swim better. How has this not been made yet?

[–] drdiddlybadger@pawb.social 8 points 11 months ago

Victoria 2 except in space.

A terraforming game that is all about actual climate dynamics and trying to force random worlds into what ever shape possible.

[–] Plibbert@lemmy.ml 8 points 11 months ago (8 children)

I miss having a hero I can directly control in an RTS game. Rise and fall civilizations at war was the closest there was, but it won't even run on windows anymore

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[–] los_wochos@feddit.de 8 points 11 months ago (3 children)

A cooperative multiplayer shooter, but one player sees everything from above and delegates everyone else. Like in a RTS.

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[–] 7of9@startrek.website 8 points 11 months ago (2 children)

I would like something halfway between Snowrunner and European Truck Simulator, with a well written single player RPG story mode where you get to help people by delivering stuff.

Or, something like Breath of the Wild only without fighting.

Or both.

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[–] AdolfSchmitler@lemmy.world 8 points 11 months ago (2 children)

I want a pokemon RPG game. Give me a type- specific skill tree that I as a trainer can earn xp and level up. Fire moves deal +10% dmg, burn chance up +5%, water moves deal -10% dmg, etc. Maybe some general ones too like catch chance +5%, wild pokemon encounters -10% (or +10%), money earned +10%, etc.

So many trainers seem to be focused on one or two specific types, why not encourage the player to do the same? Allow players to re-spec with the professor if they want to change things up.

So tired of the same gameplay just being given a new coat of paint.

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[–] Skwerls@discuss.tchncs.de 8 points 11 months ago (1 children)

Parking lot designer. Get hired to design a lot for some kind of business or entity (park, etc) and see how it plays out. Drive thrus, parking garages, stadium events, apartment lots, etc. Basically a city simulator focused on parking.

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[–] zcd@lemmy.ca 7 points 11 months ago* (last edited 11 months ago) (1 children)

AAA Beekeeping simulator, imagine the relaxation

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[–] Pasketti@lemmy.dbzer0.com 7 points 11 months ago (1 children)

A VR MMO, similar to Sword Art Online!

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[–] denast@lemm.ee 7 points 11 months ago (1 children)

An insectoid themed MMORPG! I'm not even a fun of insects, it's just such an endless creative potential given their variety. Can have different classes and factions, for instance a Rhino bug tank, mantis-assasin, druid ladybug, Butterfly magician; The Ant Insect's Republic, Wasp Protectorate, Holy Bee Empire! Also underground cities, tons of them!

Unfortunately won't ever be made since an average player needs to be able to play as a human warrior to be interested...

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[–] cupcakezealot@lemmy.blahaj.zone 7 points 11 months ago (5 children)

kings quest ix or final fantasy ix hd remake

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[–] ensignrick@startrek.website 7 points 11 months ago (1 children)

An actual good survival zombie MMO. Ala what day z and h1z1 were supposed to be. H1z1 had the idea to be a procedurally generated middle america setting that sounded amazing. But it turned into a battle royal. Day Z was supposed to be the hardcore survival zombie but it's too just turned into essentially a battle royal. I don't know. I know there has been so many in that genre but I don't feel like any of the ones I've played hit it right. 7 days to die is maybe the closest and I also really liked project zomboid too. I guess I thought dayz captured the realism of the combat with it's arma roots.

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[–] ArmoredThirteen@lemmy.ml 7 points 11 months ago (2 children)

Okay bear with me as I go on an unhinged rant about a game I've wanted for years but is very unlikely to happen. For this we need to go into the deep Elder Scrolls lore, which I am going to butcher mostly because my version is amusing to me and all ideas are canon.

Imagine a magic steampunk world completely alien from our own, none of this Skyrim nonsense but truly alien. A time traveling thousand foot tall Magical Murder Mech decides 'yolo I'm destroy the planet', and almost does too, until Some Demigod shows up in their own time traveling magical murder mech (this one isn't nearly as impressive though). They go fisticuffs with each other, a bunch of the planet is destroyed. Some normal people with hopes and dreams or whatever are like 'this blows' so they build a magical space ship. Not like a magical space rocket; I mean like a Sailboat on Steroids. They decide to fuck off to the moon because where else would you go. Anyway Some Demigod gets mangled by the other, better Magical Murder Mech who then follows the normal people with hopes and dreams or whatever to the moon, because that's the most obvious choice for them to escape to because where else would you go. They show up ready to fuck up the moon colony when Complete Rando walks up and back-sasses the time traveling Magical Murder Mech to death. He then wanders up to Guy In Charge and is like 'hey I want to fuck your daughter', but surprise! The daughter is actually an intersex pansexual enby, oh and also they're a god. So Complete Rando takes one look at that Gorgeous Deity (who is also maybe a lot a bit fascist but that's a different story) and is like hell yeah, with our libidos combined we can repopulate the planet together.

Now that we've got that out of the way, I want a game that takes place from the perspectives of multiple normal people with hopes and dreams or whatever. Different characters follow different sections of the story. So the first character you might be learning about the Magical Murder Mech that's running loose on the planet. You're trying to prepare, you catch glimpses of the thing while fleeing your home. Another character could be someone who is in the Sailboat on Steroids and trying to get by on limited supplies while looking for people you were separated from in the chaos. However many characters there ends up being though, it would be crucial that the last scene in this game is watching Complete Rando suck face with Gorgeous Deity because I also want a game that tilts phobes.

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[–] HerbalGamer@sh.itjust.works 7 points 11 months ago

Open world French Revolution game where you can side with Republicans or Royalists and conquer France for your side.

[–] matthewmercury@reddthat.com 7 points 11 months ago (1 children)
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[–] DeathWearsANecktie@lemm.ee 7 points 11 months ago (1 children)

A realistic singleplayer shooter game with multiple settings from WW1 right through to the Vietnam war. Extensive maps, vehicles, and weapons. You can play anything from an infantry soldier to the captain of a battleship or pilot of a bomber.

Closest thing to that is the Arma games.

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[–] samus12345@lemmy.world 7 points 11 months ago (2 children)
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[–] MushuChupacabra@lemmy.world 7 points 11 months ago (1 children)

Mass Effect 3, with a coherent ending that is related to the story that precedes it.

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[–] hoshikarakitaridia@sh.itjust.works 7 points 11 months ago (1 children)

A game where there's a mundane task like fishing or gardening, but it gets kinda minigame-y and trippy and it branches into maybe some kind of either party game or some other super complex shit. The closest someone has come to this was with Dave the diver.

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[–] ReallyKinda@kbin.social 6 points 11 months ago

An evolution game like Ancestors except it forces you to migrate due to climate events

[–] treetop@lemmy.world 6 points 11 months ago (2 children)

I really love, and really miss, healing in wow raids circa WOTLK through Cata, specifically using healnot and custom keybinds to keep people alive. I don't have time or budget for an MMO in my late 30s, nor do I see that easing up anytime soon.

I think a game where you had to do raid mechanics/puzzles while keeping NPCs alive through healing could be really fun, even without a loot grind. Or a game that dropped you into a multiplayer raid encounter without the crap around it. Either could be great.

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[–] Manmikey@lemmy.world 6 points 11 months ago (6 children)

An open world game but the world is just a few city blocks, every single room in every building must be detailed & explorable, there would be a hospital, apartment, houses, businesses, shops, tunnels, parkland, garages etc etc.

The game would be a group of survivors, their needs for food, water, medication , clothes, fuel would be satisfied by exploring the environment and buildings, you need insulin? Search the hospital or medicine cabinets in the homes, you need food? Search the shops and kitchens? Water? Collect rainwater ... Each game day would present a list of priorities for the survivors to manage.

Risk and jeopardy would come from the environment it's self, other survivors who you could trade with or fight. Packs of wild dogs, maybe a few zombies but certainly not hoards, perhaps a Lion, escaped from the zoo. There are no long guns in this apocalypse but perhaps a pistol with limited ammo.

Importantly this must be a 1st/3rd person open world, the look and feel of the Last of Us 2.

🀞🏻

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[–] Sir_Kevin@lemmy.dbzer0.com 6 points 11 months ago (8 children)

There are far too few VR co-op games. The ones that exist are mostly shooters.

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[–] curiousgoo@beehaw.org 6 points 11 months ago (2 children)

I just want to play fun games that have a great and comprehendible story.

They would also need to be natively made for PC (along with any other platform that the devs/pubs might want). I understand why console ports exist but one can wish.

Some AAA game examples/concerns off the top of my head:

MGS V ? Fun gameplay, couldn't make head or tail of the story without viewing content from others, and still I feel it's way too confusing.

AC ? Things were in a good direction from a story standpoint at one point in time years ago but they lost it, didn't enjoy the new RPG-like direction as much either. Gameplay was a power fantasy thing I guess. Whether I like it or not is dependent on my mood during the session.

Skyrim ? Fun game, never got around to actually "finishing" the game because there would always be a break and I would entirely forget where and what I was doing earlier.

Souls-likes ? I don't have a problem admitting that my skills are pretty sucky. Effort required to the rewards are pretty bad for me, and there is no particular story that I have seen other than community theories.

I'm working on my years long backlog, in case anyone wants to make recommendations it'll probably take a long time for me to get to it if it isn't in the current list...

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[–] jjjalljs@ttrpg.network 6 points 11 months ago (8 children)

Some sort of magical game that people with radically different skill levels can enjoy together. I tried to get my friend to play nioh2, but she just doesn't have the practice to be any good at it yet. If we put in 100 hours she'd get competent, but that's a big investment. I want someone to figure out a way that I can play like Nioh2, and my friend can play like Bejeweled, but we're doing it together and it's fun for both of us.

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