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WoW was my introduction to MMOs, and ive never really replaced it, despite trying out ff and eso. That voids still unfilled, but I have picked up Warframe, which i suppose might technically count, but its not quite the same - third person mission based sci fantasy shooter doesnt quite scratch the same itch, but it is an mmo.
Great quests, i really enjoy them when they come in.
Labyrinthine progression system, im currently building a new class so that i can generate an Impact weapon and then i'll throw the class into the dumpster, absorb its power blue-mage style, slap it on a different class, and use an upgrade from another part of the game to turn that impact weapon into an energy generator, slap the ability on another class i like, and use the impact energy generator fueled ability to set up a whip attack that needs enemies affected by the blue maged impact energy weapon fueled ability to farm another - ok ill stop, but its this kind of game.
The space hats are good and pretty to look at. most important part imo.
All of them. If it exists I'm on there.
Started festia online and I really like it! But I'm new and I'm lost.
I was playing Wrath Classic when it came but the wow token and GDKPs absolutely killed the experience. Wow itself has had some good changes and announcements lately, it might be worth revisiting that a little to see if you might be interested again.
Another option is Hardcore, which does somewhat feel interesting and old school again.
Honestly, the only game that’s scratched that old MMO itch for me is Old School Runescape.
But, by and large… it’s not an MMO. Give this video a watch!
Furcadia
Star Citizen is my guilty pleasure. Get online with a group of friends and do some missions, emersion style, role play hijinks. The space elevator of death will forever be in our hearts.
I was playing to Elder Scrolls but they revamped the interface and since it's horrible.
I just never found it to be fun, at all.
HorizonXI. It's a classic Final Fantasy XI server.
I grew up playing XI and wanted to get back into it, but the retail server is a solo experience these days. Horizon has been incredible to relive my childhood on Horizon, and the community is amazing. It's certainly not for everyone but I'm so glad to have it in my life.
I was lucky in that the ffxi US beta was my first dive into an MMO. And I think it's one of the best games ever, but the harsh reality is that it's hard and tedious, especially for folks who only have experience with super hand holdy MMOs like they mostly are today. If you can get into it, it can be like crack, but I really feel like most people won't have the patience for it these days.
This isn't me saying don't try it. Try it for sure. Just be ready for a huge time sink. It doesn't help you at all.
I absolutely agree. XI is hard and a huge time sync. I don't think most gamers would enjoy it at all, and most of my enjoyment comes from nostalgia and the sense of community.
- Star Wars Galaxies, A New Hope launched in July and doesn't have any of the BS restrictions in place like SWGEMU does. Play on multiple toons, use of macros and scripts, ultimate fun.
The only mmo's I ever really spent any significant time with were FFXI (on dial up for most of the time I spent with it so my experience wasn't great) and GW2. not mentioning eve... we dont talk about that..
There was a free MMORPG called Planeshift (I played quite a lot in 2005 or so, it's still around and being actively worked on) that was very elder scrolls inspired, I put a lot of time into in the past too but being a small free amateur project it didn't have a lot of players.
I just don't have the time or motivation to give modern MMOs the attention they really need to make progress, and I was very much a solo player at the time so progress was slow and hard.
I think if I was to pick up a new one it would be FF14, it has a balance of open gameplay and story which a lot of mmos ignore, it seems like a good community but as with all mmos they really dont want you to just drop in a play a couple of hours every second weekend, they want you to get in daily and stick to a routine, which I just cant commit to these days.
Idk if Warframe counts as an MMO, but it's the closest thing to an MMO that I play.
The lore is really cool, though it's mostly for the people who care about it as it is really easy to skip/miss.
The community is mostly super friendly and a big part of the game (yk, trading in-game items for in-game currency, clans, etc...).
The PvE of Warframe imo is top notch, fluent movement, satisfying weapons, time or characters, abilities, strategies and weapons to choose from and reach one can be upgraded individually.
The PvP however... It exists and that's all I can say about it, it's kinda just bad and no one plays it.
Idk what RvR means lol.
Oh, and the game is completely free with no forced pay walls and it'll run on pretty much anything.
Though it's not perfect, it's a grind (yk it's a looter shooter) and there is an annoying mechanic of items taking a while to craft
I started playing DC Universe Online again for the first time in a decade+ a few weeks ago. Forgot how much fun creating a super hero is. I'm on PC, which I guess has crossplay with playstation?
Player population is hit and miss. The cities are a tad empty, though there's almost always other people doing the same mission as you. But if you go to a major hub, like GCPD or Watchtower central hub, tons of players, especially on like a Saturday night. Game's definitely not dead, and chat is very active.
Character customization via the styles tab is endless, and by default it has transmog so your gear doesn't have to affect your appearance if you don't want.
I hear the f2p model gets predatory near end game but i'm not there yet so I can't confirm. Either way, having fun so far.
Anymore, occasionally, I'll hop back into Wakfu or I'll play Dofus Touch on my phone. Otherwise I don't play MMOs at all.