this post was submitted on 26 Nov 2024
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Greentext

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[–] atmur@lemmy.world 43 points 1 day ago* (last edited 1 day ago) (1 children)

One of the last good public multiplayer experiences I had was DiRT 3. Simple lobbies, small player count, people randomly joining and leaving and everyone was chill. You'd occasionally get that guy who was stupidly good, perfect lines through every corner, and the entire lobby would try so hard to keep up. Loved it.

One time I stumbled into a lobby where the host was "hacking" but instead of cheating for an advantage, he was selecting weird car class and track combinations for the entire lobby. Stuff that the game wouldn't normally allow. Shit like trailblazer cars on rallycross circuits. So much fucking fun, one of my favorite memories from that game.

That must've been what, 4, 5 years ago? DiRT 3 released in 2011, so...oh my god DiRT 3 came out 13 years ago...

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[–] NakariLexfortaine@lemm.ee 4 points 17 hours ago

MechAssault, all the way back on the OG Xbox. I wish I could remember all the names. So many fun times had trying the stupidest things and somehow winning, like two of us in Raptors going on Ýmir and Loki hunting missions.

[–] AccountMaker 16 points 1 day ago* (last edited 15 hours ago) (1 children)

I had a very similar experience a few years ago with Tannenberg. An eastern front WW1 shooter that, at least at the time, I don't know the current status, had just enough players in the evening to fill up one server, so I'd play with the same people night after night. It never felt empty because of that and it was great fun.

[–] Cethin@lemmy.zip 6 points 23 hours ago

Isonzo is the newer one. I haven't played it in a few months, but it's similarly small but I never felt close to anyone there.

I play Squad fairly frequently, and it's got a similar feel to what the OP is about. You choose your server with a server browser, and it's frequently got a lot of the same people there all the time. There's some servers that are more casual, and they end up cycling players more so you don't recognize anyone. The more experienced focused servers draw from a much smaller group though, and they play more consistently.

[–] TORFdot0@lemmy.world 2 points 15 hours ago

My experience playing Call of Duty: United Offensive. The community was so much better than online games today. Some times if I wasn’t in to it we’d just chat via text chat. Felt like an extended lan party almost

[–] Godric@lemmy.world 16 points 1 day ago (2 children)

I HIGHLY recommend Holdfast: Nations At War for the same experience nowadays. There's usually 1-2 full 150 player servers running in the browser, and you start to recognize the slaughterers and shitters over time.

It's a Napoleonic era musket shooting game with locational open VC that gives bonuses for teamwork and line-firing. Recently I've been talking mad shit in a ridiculous accent matching whatever faction I'm playing at the time, and people are now recognizing my name, which is kinda warming :)

[–] atlas@sh.itjust.works 7 points 1 day ago (2 children)

honestly for the amount of people on those servers, i've had surprisingly few bad experiences, everyone is always either roleplaying or just being ridiculous and it's always a great time. 10/10 would recommend holdfast

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[–] Allero@lemmy.today 12 points 23 hours ago (1 children)

Private servers are good for building a community (I know, we all have fond memories, mine is SWJKA, especially in the later, JK+ times), but they fail to put players into skill brackets, meaning that if you enter the game later or don't spend your entire life playing it, you'll eventually fall off as pros will insta-kill you everywhere.

[–] ICastFist@programming.dev 2 points 19 hours ago (1 children)

Man, Jedi Outcast was when my noob ass would get relentlessly kicked on saber duels. Good times as I was taught some common online decency

[–] Allero@lemmy.today 3 points 17 hours ago* (last edited 17 hours ago)

Kinda sad I was too young to actively play Jedi Outcast multiplayer back when it was popular (and singleplayer-wise, I actually prefer it by a large margin...okay, except bossfights with Tavion and Desann, I hate them :D). It died off pretty quickly as Jedi Academy arose, and SWJKA ruled the landscape ever since. But in principle, they both provide that feeling :)

Took me a while to learn some undocumented stuff, such as rotating your body at the exact speed of side saber move so that the saber would remain in enemy's body the longest, dealing up to 200 damage. Then some folks learned even better underkicks to counter it instead of just evading it and getting some of the damage. Amazing times :D

[–] AllToRuleThemOne@lemmy.world 9 points 22 hours ago

Day of Defeat <3

[–] FluorideMind@lemmy.world 6 points 21 hours ago (1 children)

This is happening to me now in squad.

[–] d00ery@lemmy.world 3 points 19 hours ago

Yes, I find this too. Especially if you play on the same servers.

[–] rc__buggy@sh.itjust.works 20 points 1 day ago (4 children)

Quake ]I[ was the last real multiplayer game.

Fite me.

[–] Kazumara@discuss.tchncs.de 14 points 1 day ago* (last edited 1 day ago)

Counterstrike Source was later and still had these tight knit communities on the gun game and surf community servers. There wasn't any matchmaking in the client either. And we voice chatted in game for the non-competitive modes.

[–] Klear@lemmy.world 2 points 17 hours ago

I've been playing it VR lately. Feels like old times. There's only a handful of players, of course (unless you play with flatscreen people which is possible, but too scary for me).

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[–] Olhonestjim@lemmy.world 10 points 1 day ago* (last edited 16 hours ago)

I used to roleplay as a pirate, pickpocket, swindler, and ladies man; laughably incompetent at them all, under this username in a tiny, indie RPG called Rubies of Eventide. I was never a strong player, but I got a reputation for funny in-game banter. Playing a different kind of person enabled me to punch above my weight in social skills.

[–] knatschus@discuss.tchncs.de 5 points 21 hours ago

Well, atleast for the very top it's still the same. The best 100 players of nearly every game do still know each other.

However fuck what they've done to PUBG, fuck bots give map bans.

[–] RandomVideos@programming.dev 9 points 1 day ago

There are definitely games that allow the first scenario to happen(by allowing people to host servers or by not having many players)

[–] RinseDrizzle@midwest.social 10 points 1 day ago

Anyone remember PlayStations All-stars, Sony's shitty answer to Smash Bros? My lame claim to fame is I had one of the nastiest Heihachis in the scene. Always played in purple thong. Saw people mention me a few times in forums.

Game was bad and hachi kinda busted, but seemingly only a few of us who ever got real nasty with it. Kinda fun just being a monster on that silly game and showing off maximum old man butt.

[–] hector@sh.itjust.works 10 points 1 day ago (1 children)

There's this guy so damn good with the Kraber on Titanfall l 2 Northstar on my server I never was able to kill him ...

Ready gaming fires away in this Kraber g200 montage!

[–] kryptonidas@lemmings.world 8 points 1 day ago

COD 2 Rifle only 🫡

[–] Zagorath@aussie.zone 5 points 22 hours ago

I can't say I share exactly this experience, but I did have some experiences of old that I miss.

The only non-MMO I ever played multiplayer prior to ~2013 was Age of Mythology. I never played ranked or competitive, but I did play a shit tonne of fun custom scenarios. Escape maps. Arenas. One really fun Helm's Deep map that would always slow to a crawl once a larger number of units hit the field. I'd browse through the open lobbies and find something that struck my fancy, or create my own lobby and wait for people to join. Hours spent browsing the Age of Mythology Heaven forums for scenarios and reading people talk about them.

I do mind miss those custom scenarios. The new Age of Mythology: Retold feels much more focused on the ranked mode. Which I do also really enjoy. But there doesn't seem the same culture of custom scenarios that there was back in the day.

New Feature Idea: A New Subscription to bring back those features.

Stop paying? Well you lose access to your friend list.

CEO Be Like: 🤑

[–] can@sh.itjust.works 14 points 1 day ago
[–] Thcdenton@lemmy.world 8 points 1 day ago (3 children)

Tribes 1 still like this. Always see the same dudes. They all killers too

[–] fatalicus@lemmy.world 19 points 1 day ago

Well, tribes 1 is also a 26 years old game, so would go under the first part.

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