That hit a little too hard.
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I don't think this ever happend to me. I started on the GBA and to this day every single RPG I played on there holds up - might be specific to the genre. I never played much else.
Your top RPG on the Game Boy Advance better be Golden Sun, or else I’ll riot.
Final Fantasy Tactics Advance, I'm a sucker for SRPGs. But Golden Sun is up there for sure.
Since you said “up there for sure”, I guess that’s fine. My promise of riot has now simmered into measured acceptance.
Like you’re at a restaurant waiting for your food. A waiter comes by and you think it’s your order and you start to get excited, but they move in a slightly different angle from you which instantly alerts you that it’s not your order. So now you have to temper your reactions and pretend that you were not fooled that your order was coming to you. This leads to you carefully measuring your movements and reactions in the event someone in the restaurant was observing you, so as not to impress upon them that you, a stranger, were deceived and instead were merely adjusting your posture while you waited patiently. That’s the level of measured acceptance I have right now.
More seriously though - That’s a game I wanted to try out but never played. On my “next play” list I had Advance Wars on it, so I’ll toss FF Tactics on there to give it a go. I liked Fire Emblem on 3DS, and having not really played SRPGs before I did enjoy FE. Figure FF Tactics might be interesting and fun, so def will give it a go!
You might want to know that FF Tactics and FF Tactics Advance are different games entirely, unlike FF V and FF V Advance for example. They couldn't even keep a consistent naming scheme for ports/new games within the FF franchise.
Now, depending on who you ask, only one of these two is good. I firmly believe FF Tactics Advance is the better game, most ofher people will sing the praise of FF Tactics.
Having played both, just between you and me: FF Tactics has so much jank, I couldn't finish it despite FF Tactics Advance remaining in my Top 10 since release. It has an awesome story, but there are just so many battles you simply have to restart over and over because the NPC you should be protecting dies before you get a single turn in. And don't even get me started on the two occasions you get prompted to save your game inbetween two missions - soft-locking your game if you cannot win the second one.
And, SRPG fans are firmly separated by perma-death. Some think the genre needs it and FF Tactics has it. Others, including me, dislike perma-death and FF Tactics Advance doesn't have it (with few exceptions).
Yeah, I am not sure I can relate either. My favourite games on the NES and SNES when I was a kid are still games I sometimes replay and enjoy today.
Closest thing to the comic I could find would be Ecco the Dolphin, maybe. I had the PC version, and I finished it a few times back then, I was stubborn and a bit bored. Not that long ago I tried returning to it, and maybe try the second game... And wow, it feels like a chore to play.
But even back then, it was not a game I liked that much. I liked how it looked, the creatures you'd meet and the crazy plot, but gameplay already felt tedious and stupidly unforgiving.
There is no reason both can't be true at the same time
Me with Bionicle: The Game.
Then there is the flip side. I have been playing Galaga for over forty years.
If I ever run across an arcade I will first search out for a Galaga to play. Usually is one, which says something. No, I'm not as good as I used to be, but it's okay. I can lose even a few levels in of brief play and still feel I had fun.
I'll probably feel this when I start playing the new Croc remaster, since tank controls are hard to go back to, but I remember playing a ton of Croc 2 as a kid, getting lost in the hub all the time.
I'm having this problem with old RTS games. I remember having SO much fun and they're just boring as fuck now.
I felt that when I installed Command and Conquer a few years ago. Everything was much smaller than I remembered.
Command and Conquer: Generals was and remains the shit.
Don't think i ever played that one but the original and its sequel were formative gaming experiences for me.
I'd find it odd if I enjoyed the same things as much now as I did when I was say, 6-12 years old. Games and shows for kids are meant for a child-like mind. You can still appreciate them for what they are - I've watched Lazy Town with my nieces and enjoyed the quality of the music and Stefán Karl Stefánsson as Robbie Rotten. But I'm not sitting down to watch it on my own.
Plus game design and definitely graphics can improve over time. E.g. I loved Golden Eye on N64 as a kid, but if I replayed it I think nostalgia would be doing a lot of heavy lifting. I replayed FF7 Classic a year or two ago and did not find it nearly as compelling as I did when I was 16. It was still alright, but it didn't amaze me the way it did in PS1 days.
I loved Golden Eye on N64 as a kid, but if I replayed it I think nostalgia would be doing a lot of heavy lifting
This one probably only needs a more intuitive control scheme, I have zero nostalgia for it since I only played FPS games on PC, but I loved the Agent 64 demo that is on steam, do give it a try!
I played Doom before Goldeneye but I was still able to get into it at the time. Going back to it again in recent years I found the controls were like muscle memory. They're still not great but it worked well enough back in the day.
I had that happen to me when I tried playing MDK recently :D
Me knowing I'd probably like defender of the crown when I got older but it's still boring yet probably set ground we work for mount and blade
I love seeing this happen in real time!
"We want Conker back!"
"You know Conker wasn't a good game, right?"
"You don't know what you're talking about! Conker was GREAT!"
https://www.metacritic.com/game/conker-live-and-reloaded/
See also:
Perfect Dark:
https://www.metacritic.com/game/perfect-dark-zero/
Banjo Kazooie in 3-2-1...
Yeah, xbox conker wasn't a good game, but N64 was.
Oh wow, Perfect Dark Zero had much higher metacritic scores than I expected.
I thought it would literally be a 50 - I didn't think it was a good game, I didn't think it was a bad one either - it was the most middle-of-the-road competent shooter I had played in years. I remember it getting largely hammered at release though, I suspect that had more to do with having Perfect Dark in the title and not meeting unreasonably high expectations than actually being a poor game though.
That ending song about a sex act was really weird though. The song was an absolute banger but the lyrics just had little to no context to them.
Nah. Crash Bandicoot has always been trash.