Well played!
It seemed unreachable to me, and now I can ascend half of the time (without challenge; with a few challenges, it's harder)
I like how SPD rewards tenacity and player's experience
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
Sister Communities:
Well played!
It seemed unreachable to me, and now I can ascend half of the time (without challenge; with a few challenges, it's harder)
I like how SPD rewards tenacity and player's experience
I like how weapons don't degrade over time and monks don't kick weapons out of your hands.
I’m still working on making it past Goo regularly.
Find a door with water on your side. Lure it to you. Plant a fire or poison seed in the door. Toss an earthroot seed into the water. Stand in it. Beat up Goo while it's being poisoned or on fire.
Even nicer: if there is a piece of tall grass next to water, just walk around it while hitting. Step, hit, step, hit etc. until it's done. There are a couple cheesier solutions depending on what you have (e.g. rose and bow)
Make sure you have armour and weapons that arent too heavy. Plant a seed of poison or fire in a door way, piss him off and run.
I mostly play mage, but it should also work when you find a wand or have another ranged class: I just run in circles (entrance room - goo room) and hit goo all the time. When it pumps I run and do ranged attacks until it has caught up or go through a door to surprise attack. This arguably easier with mage because the ranged attack gives 1-2dmg for the next physical attack and 5 shielding. I try to guide it around water if possible.
My only on-floor preparation is to discover both paths to the goo room. I generally don’t go there before I’ve reached 6 talent points (Empowering Meal +2, Lingering Magic +1, Backup Barrier +2, Arcane Vision +1) and dump all my upgrades into the staff, which makes for a strong ranged and melee weapon.
Going through doors probably only works with some kind of mind vision, since you don’t want goo to wander off and heal.
All goo does is: pump slowly (strong attack, but gives enough time to escape), heal on water and give ooze debuff occasionally, but that can be washed away.
Generally don’t get hit by special boss attacks with countdowns (goo pumping; tengu bombs and moving firewall; endboss lasers)
For your Scorpio problem, lure them to a door and suprise attack. Glaive is great because you can actually trade, if your armour is high. Fireblast is v. Useful
My issue with them is getting attacked from off screen. I retreat and they never come around to be in range.
Make sure you use torches. They help a lot with being able to see them. Mind vision is helpful but you don't get them that often. Never chase them. If they hit you you can hide and wait them out