this post was submitted on 16 Sep 2024
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This comic follows on from the Previous comic which will almost certainly provide context.

Just enthralled. Completely spellbound. Beguiled, charmed, under your spell.

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[–] ahdok@ttrpg.network 74 points 3 months ago (2 children)

Oh, Scoops has a token, in case your campaign needs a Tabaxi journalist for some reason.

[–] Susaga@sh.itjust.works 40 points 3 months ago

Why would a campaign not need a tabaxi journalist?

[–] lord_ryvan@ttrpg.network 11 points 3 months ago

Ironclaw, but yes I could use a journalist token, thanks!

[–] RagingHungryPanda@lemm.ee 32 points 3 months ago

I always get excited when I see a new Konsi comic :)

[–] jounniy@ttrpg.network 21 points 3 months ago* (last edited 3 months ago)

Probably. An author once wrote this piece of conversation:

"Wait? You can transform matter. Thats magic." "Your people can use metal to fly over buildings." "Of course they can. It makes perfect sense."

Having a world, where "magic" actually exist raises a lot of questions about some conventional expressions and cultural aspects.

[–] MouseKeyboard@ttrpg.network 17 points 3 months ago (2 children)

Does the symbol above the door intentionally look like a roulette wheel?

[–] ahdok@ttrpg.network 34 points 3 months ago* (last edited 3 months ago) (1 children)

Yep.

As best I can find, rooting through old Forgotten Realms lore, the colours of the Tymoran church are normally blue and silver.

For my comics, I made the Tower of Luck use green as it's main colour for stuff, to mimic the green baize of gambling tables. Gold accents to symbolize wealth - since the Tower of Luck is much more focused on luck and gambling than the good fortune and karma focus that the rest of the faith normally has. It's my general intention to slip gambling references and symbology into the church whenever the characters are there.

[–] frigidaphelion@lemmy.world 9 points 3 months ago (1 children)

Oh damn you're the author of these?

[–] ahdok@ttrpg.network 27 points 3 months ago (1 children)
[–] frigidaphelion@lemmy.world 18 points 3 months ago (1 children)

That is sick! Thanks for all the work you do.

You hand draw them and then add the text digitally?

[–] ahdok@ttrpg.network 30 points 3 months ago* (last edited 3 months ago) (2 children)

Yes. One of the benefits of this is that it makes my visual style rather unique - I often get asked what digital brushes I'm using to get these pencil textures, and the answer is "pencils." One of the downsides is it means it's quite slow to make new pictures.

I used to hand-letter, but lettering is a surprisingly slow and taxing job, and I found myself spending a lot of time touching it up digitally, so now I use a font I made from my own handwriting.

Here's an image showing many of the physical media brands and tools I use. Notes:

  • The primary pigment liner width I use is 0.2, I use the 0.05 for very fine lines sometimes.
  • I have replaced the pentel p203 pencil with a Spoke-4-Titanium, although the Spoke pencil still uses a P203 mechanism

Here's a step-by-step showing how it looks as I go

And, here's a photo of the pencilwork for this specific comic :D

[–] frigidaphelion@lemmy.world 8 points 3 months ago

🤯 that is really cool

[–] SomeoneSomewhere@lemmy.nz 7 points 3 months ago (1 children)

I didn't notice until now that your characters sometimes slightly cover the text boxes! Very cool.

[–] ahdok@ttrpg.network 12 points 3 months ago

Yeah. I also sometimes break the panel borders this way too, to avoid tangenting. Addis' fingers in the first panel actually break out of it very slightly here.

In Making Comics Scott McCloud talks about these techniques as "fourth wall breaks" - if your characters significantly overlap the framework scaffolding of the comic itself (speech bubbles, panel borders, gutters, other panels etc) it can serve to build up dramatic intensity, especially when combined with other techniques like oversized letters, or dramatic panel shapes, or intense forshortening.

Here, the purpose is much less grandiose... I have a limited size for the panel on the page, and speech bubbles take up a LOT of real estate (especially with this much dialogue.) This forces me to squish my art into the remaining space, but I can get a little more of it out if I disrespect the panel apparatus.

[–] lord_ryvan@ttrpg.network 6 points 3 months ago

TL;DR it's the temple of the Goddess of Luck, so yeah it is

[–] lord_ryvan@ttrpg.network 7 points 3 months ago (1 children)

So how do you pronounce Geas? I'm inclined to /ɡiːɑs/

[–] Malgas@beehaw.org 3 points 2 months ago (1 children)

I just looked it up, and apparently it's /ɡɛʃ/.

Never would have guessed that.

[–] lord_ryvan@ttrpg.network 2 points 2 months ago

I know right? English spelling/pronunciation makes no sense!

[–] dragonshouter@ttrpg.network 5 points 3 months ago (1 children)
[–] ahdok@ttrpg.network 30 points 3 months ago (4 children)
[–] lord_ryvan@ttrpg.network 11 points 3 months ago* (last edited 3 months ago)

Ayoo not what I was expecting!

I'm happy for Razira, though.

[–] AVincentInSpace@pawb.social 4 points 3 months ago* (last edited 3 months ago)

So that's what she does on weekends

[–] cheeseandkrakens@lemmy.world 4 points 3 months ago (1 children)

Gods I love your comics. So cute. So clever.